It is well known that Parallel Discrete Event Simulation systems may suffer, in terms of delivered performance, from imbalance of the computational load. In case of conservative synchronization we may experience CPU under-utilization and/or excessive communication overhead. On the other hand, for the optimistic paradigm we may even have rollback thrashing effects, with a consequent reduction of the percentage of productive (ie not rolled back) work carried out. This paper presents the design of a global memory management architecture supporting application-transparent migration of simulation objects whose state is scattered across dynamically allocated memory chunks. Our approach is based on a non-intrusive background protocol that provides...