Motor rehabilitation post-stroke requires practice that is high-intensity, repetitive, task-specific, challenging, and goal-oriented to promote neuroplasticity to maximise functional recovery outcomes. There is concern that people with stroke (PwS) are not engaging in sufficient therapy dose to induce significant neuroplastic changes. PwS can utilise motor priming techniques, such as mirror therapy (MT), that are low-cost adjuncts to conventional physical rehabilitation proposed to induce neuroplasticity. However, the repetitive and perceived boring elements of conventional physical therapy exercises are potential reasons for low adherence in home-based independent rehabilitation. Interactive rehabilitation-focused video games have shown in...
Upper limb rehabilitation after a stroke is vital when bringing a range of motion and strength back ...
BACKGROUND: Stroke is a leading cause of adult disability that often results in motor function impai...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...
Motor rehabilitation post-stroke requires practice that is high-intensity, repetitive, task-specific...
Background: Virtual reality (VR) is not commonly used in clinical rehabilitation, and commercial VR ...
Stroke is the main cause of disability in adulthood. Recent advances in virtual reality (VR) technol...
Stroke affects approximately fifteen million people worldwide annually, with im- paired hand functio...
n the recent years, the use of virtual reality (VR) to enhance motor skills of persons with activity...
Early, intense practice of functional, repetitive rehabilitation interventions has shown positive re...
Background:Post stroke patients need to be rehabilitated to improve their body functions to performe...
International audienceStroke is a condition that happens when the brain is cut off from blood supply...
After a stroke, most patients will suffer from motor and cognitive impairments leading to a reduced ...
After a stroke, around 80% of individuals suffer from upper limb motor impairments leading to an act...
The aim of research: To assess the effectiveness of virtual reality based exercises for regaining mo...
Rehabilitation after brain damage is aimed to achieve functional recovery, through experience-based ...
Upper limb rehabilitation after a stroke is vital when bringing a range of motion and strength back ...
BACKGROUND: Stroke is a leading cause of adult disability that often results in motor function impai...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...
Motor rehabilitation post-stroke requires practice that is high-intensity, repetitive, task-specific...
Background: Virtual reality (VR) is not commonly used in clinical rehabilitation, and commercial VR ...
Stroke is the main cause of disability in adulthood. Recent advances in virtual reality (VR) technol...
Stroke affects approximately fifteen million people worldwide annually, with im- paired hand functio...
n the recent years, the use of virtual reality (VR) to enhance motor skills of persons with activity...
Early, intense practice of functional, repetitive rehabilitation interventions has shown positive re...
Background:Post stroke patients need to be rehabilitated to improve their body functions to performe...
International audienceStroke is a condition that happens when the brain is cut off from blood supply...
After a stroke, most patients will suffer from motor and cognitive impairments leading to a reduced ...
After a stroke, around 80% of individuals suffer from upper limb motor impairments leading to an act...
The aim of research: To assess the effectiveness of virtual reality based exercises for regaining mo...
Rehabilitation after brain damage is aimed to achieve functional recovery, through experience-based ...
Upper limb rehabilitation after a stroke is vital when bringing a range of motion and strength back ...
BACKGROUND: Stroke is a leading cause of adult disability that often results in motor function impai...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...