A peculiarity of astrophysics with respect to terrestrial physics is the unavoidable presence of self-gravity. This makes astrophysical simulations very hard to be done, because self-gravity induces, by mean of the fine grain structure superposed to the coarse grain, a multitude of space and time scales. In this report I give (i) a brief overview of the simulation problems to be faced in astrophysics and cosmology, with particular emphasis on the classic gravitational N-body problem and (ii) some results on the evolution of a typical example of intermediate N-body system, like a globular cluster moving in an external galactic field. © 2005 Elsevier B.V. All rights reserved
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar...
AbstractSpecial high-accuracy direct force summation N-body algorithms and their relevance for the s...
We present the results of gravitational direct $N$-body simulations using the commercial graphics pr...
The modern study of the dynamics of stellar systems requires the use of high-performance computers. ...
The role of gravity is crucial in astrophysics. It determines the evolution of any system, over an e...
The dynamics of self-gravitating globular cluster-like systems, containing N = 10(5) stars, has been...
This report deals with speed up results of our new N-body code for simulating self gravitating codes...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...
N-Body simulations are a common method of modeling the interacting behavior between objects from the...
N-Body simulations are a common method of modeling the interacting behavior between objects from the...
A panorama of the high performance comouting systems apt to represent the evolution of astrophysical...
We present the results of an extensive series of high-performance simulations of the evolution of se...
AbstractSpecial high-accuracy direct force summation N-body algorithms and their relevance for the s...
We demonstrate the acceleration obtained from using GPU/CPU hybrid clusters and supercomputers for ...
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar...
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar...
AbstractSpecial high-accuracy direct force summation N-body algorithms and their relevance for the s...
We present the results of gravitational direct $N$-body simulations using the commercial graphics pr...
The modern study of the dynamics of stellar systems requires the use of high-performance computers. ...
The role of gravity is crucial in astrophysics. It determines the evolution of any system, over an e...
The dynamics of self-gravitating globular cluster-like systems, containing N = 10(5) stars, has been...
This report deals with speed up results of our new N-body code for simulating self gravitating codes...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...
N-Body simulations are a common method of modeling the interacting behavior between objects from the...
N-Body simulations are a common method of modeling the interacting behavior between objects from the...
A panorama of the high performance comouting systems apt to represent the evolution of astrophysical...
We present the results of an extensive series of high-performance simulations of the evolution of se...
AbstractSpecial high-accuracy direct force summation N-body algorithms and their relevance for the s...
We demonstrate the acceleration obtained from using GPU/CPU hybrid clusters and supercomputers for ...
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar...
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar...
AbstractSpecial high-accuracy direct force summation N-body algorithms and their relevance for the s...
We present the results of gravitational direct $N$-body simulations using the commercial graphics pr...