Nowadays, a lot of scientists are concerned about the new technologies such as internet, video games, etc and how these technologies have impacts on the brain activities. Video games have increased in popularity between the children and the young people which emerged the significance to study the effects and the behavior of brain activities during game playing. This project carried out a research for analyzing the effects of competitive video games on the brain signals, which are displayed in three dimensional stereoscopic TVs. Since many issues arise from the impacts of the 3D stereoscopic technology on the body such as emotional sicknesses, further study will be conducted on this research to find the subjective reasons of these is...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
The stereo vision results from the interaction between geometrical optics and visual psychology. Lar...
Summarization: This paper presents a 3D interactive gaming paradigm for the secluded space of an fMR...
Nowadays, a lot of scientists are concerned about the new technologies such as internet, video game...
Nowadays, the gaming popularity has increased among the society. The 2D technology has almost become...
An electroencephalogram (EEG) is a test that measures and records the electrical activity of brain....
Studies show that Information and Communication Technologies (ICT) positively affect learning proces...
To be able to gain knowledge of human brain and study tbe perception of human towards stimulated ev...
The goal of this project is to develop, validate and test three aspects of a 3D video game environme...
Recent advances in digital game technology are making stereoscopic games more popular. Stereoscopic ...
Benefits of video games on cognitive function have been proved by increasing evidence. However, reas...
The popular press is replete with stories about the effects of video and computer games on the brain...
Through the use of brain–computer interfaces (BCIs), neurogames have become increasingly more advanc...
Copyright © 2016 Jérémy Frey et al. This is an open access article distributed under the Creative ...
ObjectiveaaThe present study assessed the difference in the brain activity of professional gamers (e...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
The stereo vision results from the interaction between geometrical optics and visual psychology. Lar...
Summarization: This paper presents a 3D interactive gaming paradigm for the secluded space of an fMR...
Nowadays, a lot of scientists are concerned about the new technologies such as internet, video game...
Nowadays, the gaming popularity has increased among the society. The 2D technology has almost become...
An electroencephalogram (EEG) is a test that measures and records the electrical activity of brain....
Studies show that Information and Communication Technologies (ICT) positively affect learning proces...
To be able to gain knowledge of human brain and study tbe perception of human towards stimulated ev...
The goal of this project is to develop, validate and test three aspects of a 3D video game environme...
Recent advances in digital game technology are making stereoscopic games more popular. Stereoscopic ...
Benefits of video games on cognitive function have been proved by increasing evidence. However, reas...
The popular press is replete with stories about the effects of video and computer games on the brain...
Through the use of brain–computer interfaces (BCIs), neurogames have become increasingly more advanc...
Copyright © 2016 Jérémy Frey et al. This is an open access article distributed under the Creative ...
ObjectiveaaThe present study assessed the difference in the brain activity of professional gamers (e...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
The stereo vision results from the interaction between geometrical optics and visual psychology. Lar...
Summarization: This paper presents a 3D interactive gaming paradigm for the secluded space of an fMR...