Within a multiple reading grid, this contribution aims first of all to focus on the theme of the migration of religious symbols outside their natural ecosystem, electing videogames among the many ‘profane’ and even 'pop' languages of mass media society. Starting from the ancient marriage between games and religion, we will investigate the forms in which the religious material ˗ Christian and non ˗ is shaped within the world of videogames, trying to perimeter the field of investigation of that very particular line of research called Digital Religion Studies. Subsequently, starting from the famous case of Manchester cathedral, we will try to demonstrate the problematic nature of the relationship between gaming and religion. By shifting the wi...
This chapter focuses on player communities. Based on an analysis of discussions on religion in games...
SOMMARIO: 1. Pluralismo religioso e luoghi di culto - 2. Gli edifici di culto nell’ordinamento itali...
Relazione svolta al Convegno sul tema: “State-sponsored religious displays in the United States and ...
Within a multiple reading grid, this contribution aims first of all to focus on the theme of the mig...
Il contributo, sottoposto a valutazione, è destinato alla pubblicazione negli Atti del Seminario Int...
Many games play with religious symbols or construct symbolic universes to be understood as religi...
Young people in the West are more likely to encounter religion in videogames than in places of worsh...
Video games are nowadays very important part of mass culture. From less popular entertainment of min...
Computerspiele sind ein religionswissenschaftlich relevanter Forschungsgegenstand. Durch ihre weite ...
The paper investigates the relationship between ICTs (Information and Communication Technologies) an...
The purpose of this essay is an attempt to create a “first basis” of reliability for religious conte...
DATA AS RELIGIOUS EXPERIENCE. SOME REMARKS ON THE SPIRITUAL CONDITION OF HYPERMODERN SOCIETIES The ...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
In an age of supposed secularization, millions of players are engaging daily with fictional worlds t...
PANEL PROPOSAL Of all the manifold elements and dynamics of culture, religion stands out as a highly...
This chapter focuses on player communities. Based on an analysis of discussions on religion in games...
SOMMARIO: 1. Pluralismo religioso e luoghi di culto - 2. Gli edifici di culto nell’ordinamento itali...
Relazione svolta al Convegno sul tema: “State-sponsored religious displays in the United States and ...
Within a multiple reading grid, this contribution aims first of all to focus on the theme of the mig...
Il contributo, sottoposto a valutazione, è destinato alla pubblicazione negli Atti del Seminario Int...
Many games play with religious symbols or construct symbolic universes to be understood as religi...
Young people in the West are more likely to encounter religion in videogames than in places of worsh...
Video games are nowadays very important part of mass culture. From less popular entertainment of min...
Computerspiele sind ein religionswissenschaftlich relevanter Forschungsgegenstand. Durch ihre weite ...
The paper investigates the relationship between ICTs (Information and Communication Technologies) an...
The purpose of this essay is an attempt to create a “first basis” of reliability for religious conte...
DATA AS RELIGIOUS EXPERIENCE. SOME REMARKS ON THE SPIRITUAL CONDITION OF HYPERMODERN SOCIETIES The ...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
In an age of supposed secularization, millions of players are engaging daily with fictional worlds t...
PANEL PROPOSAL Of all the manifold elements and dynamics of culture, religion stands out as a highly...
This chapter focuses on player communities. Based on an analysis of discussions on religion in games...
SOMMARIO: 1. Pluralismo religioso e luoghi di culto - 2. Gli edifici di culto nell’ordinamento itali...
Relazione svolta al Convegno sul tema: “State-sponsored religious displays in the United States and ...