This study aims to describe the influence of the lectora inspire media on the learning achievement of students in mathematics learning about measuring the angle of class IV public elementary school number 2 Pagaralam. This study used a Quasi Experimental Design method with a pretest-posttest control group design. The population in this study amounted to 41 students of class IV, with a sample of class IV A which was taken using the proportion sampling technique. The instruments used in this study were tests. The data analysis used in this research is normality test, homogeneity test and hypothesis test. The results of this study can be concluded that there is a significant effect of the use of lectora inspire-based media on the achievement l...
This study aims to determine the effect of using the Letora Inspire application on learning outcomes...
ABSTRAKTujuan dalam penelitian ini mendiskripsikan hasil penerapan media pembelajaran lectora inspi...
The purpose of this research is to produce and develop a product maximally in order to increase its ...
Tujuan penelitian ini adalah memanfaatkan media pembelajaran Lectora Inspire yang layak digunakan, s...
Bacground in this research based on the observation of researcher at SMP Muhammadiyah 8 Batu. Classr...
Penelitian ini bertujuan untuk mengetahui bagaimana pengembangan media pembelajaran berbasis Lectora...
This research is conducted with the purpose to produce a media learning product which can be used in...
The purpose of this research considers the effectiveness of mathematic learning using lectora inspir...
Penelitian ini bertujuan untuk menghasilkan media pembelajaran interaktif yang valid dan praktis ber...
The Lectora inspire app is an e-learning creation tool that can be used to create advanced materials...
The Lectora inspire app is an e-learning creation tool that can be used to create advanced materials...
Alam,Hidayat Sudrajat, 2017. Pengembangan Media Pembelajaran Matematika Menggunkan Lectora Inspire p...
Penelitian ini bertujuan (1) menghasilkan multimedia lectora inspire yang valid, praktis, dan efekti...
Pemanfaatan bahan ajar seharusnya bagian yang paling diperhatikan guru dalam mengelola kegiatan pemb...
This is the Research and Development (R & D) on lectora inspire media development in scien...
This study aims to determine the effect of using the Letora Inspire application on learning outcomes...
ABSTRAKTujuan dalam penelitian ini mendiskripsikan hasil penerapan media pembelajaran lectora inspi...
The purpose of this research is to produce and develop a product maximally in order to increase its ...
Tujuan penelitian ini adalah memanfaatkan media pembelajaran Lectora Inspire yang layak digunakan, s...
Bacground in this research based on the observation of researcher at SMP Muhammadiyah 8 Batu. Classr...
Penelitian ini bertujuan untuk mengetahui bagaimana pengembangan media pembelajaran berbasis Lectora...
This research is conducted with the purpose to produce a media learning product which can be used in...
The purpose of this research considers the effectiveness of mathematic learning using lectora inspir...
Penelitian ini bertujuan untuk menghasilkan media pembelajaran interaktif yang valid dan praktis ber...
The Lectora inspire app is an e-learning creation tool that can be used to create advanced materials...
The Lectora inspire app is an e-learning creation tool that can be used to create advanced materials...
Alam,Hidayat Sudrajat, 2017. Pengembangan Media Pembelajaran Matematika Menggunkan Lectora Inspire p...
Penelitian ini bertujuan (1) menghasilkan multimedia lectora inspire yang valid, praktis, dan efekti...
Pemanfaatan bahan ajar seharusnya bagian yang paling diperhatikan guru dalam mengelola kegiatan pemb...
This is the Research and Development (R & D) on lectora inspire media development in scien...
This study aims to determine the effect of using the Letora Inspire application on learning outcomes...
ABSTRAKTujuan dalam penelitian ini mendiskripsikan hasil penerapan media pembelajaran lectora inspi...
The purpose of this research is to produce and develop a product maximally in order to increase its ...