Children with autism have a less response to stimuli that come from other people or circumstances that are around it so that children find it difficult to receive information from teachers about how to perform self-care skills compared to normal children their age. Therefore one type of learning media is needed to train the skills of children with autism in self-care. On the other hand, optimizing VR technology as a learning media about self-care for children with autism is still limited. This Human Centered Design (HCD) method is used in making User experience on VR as a learning media for children with autism. The flow of research starts from the study of literature, analysis of usage context, analysis of user needs, making solution...
In the past decade there has been a rapid advance in the use of Virtual Reality (VR) technologies fo...
Autism Spectrum Disorder (ASD) is an early childhood disorder that affects individual ability to int...
© 2018, Emerald Publishing Limited. Purpose: The use of virtual reality (VR) technologies in the edu...
This paper has reviewed the effect of Virtual Environments (VEs) in facilitating children affected b...
Children with autism have a less response to stimuli that come from other people or circumstances th...
This research sets out to use first-person interaction in virtual reality (VR) situations to teach l...
A recent report indicates that 1 in 59 children worldwide has autism spectrum disorder (ASD). Virtua...
Virtual reality (VR) is a technology that simulates 3D image or environment that allows user to inte...
Many designed systems have shown the potential of virtual reality (VR) to greatly transform autism t...
This project sets out to use first-person interaction in virtual reality (VR) situations to teach li...
The use of virtual reality (VR) as an educational tool for autism spectrum disorder (ASD) children i...
Children with autism spectrum disorder (ASD) think and understand social contexts primarily from a v...
Autism spectrum disorder (ASD) is a neurodevelopmental condition characterized by social communicati...
The worldwide rising trend of autism spectrum disorder (ASD) calls for innovative and efficacious te...
Nowadays, technology plays a fundamental role in the development of daily life activities. In this r...
In the past decade there has been a rapid advance in the use of Virtual Reality (VR) technologies fo...
Autism Spectrum Disorder (ASD) is an early childhood disorder that affects individual ability to int...
© 2018, Emerald Publishing Limited. Purpose: The use of virtual reality (VR) technologies in the edu...
This paper has reviewed the effect of Virtual Environments (VEs) in facilitating children affected b...
Children with autism have a less response to stimuli that come from other people or circumstances th...
This research sets out to use first-person interaction in virtual reality (VR) situations to teach l...
A recent report indicates that 1 in 59 children worldwide has autism spectrum disorder (ASD). Virtua...
Virtual reality (VR) is a technology that simulates 3D image or environment that allows user to inte...
Many designed systems have shown the potential of virtual reality (VR) to greatly transform autism t...
This project sets out to use first-person interaction in virtual reality (VR) situations to teach li...
The use of virtual reality (VR) as an educational tool for autism spectrum disorder (ASD) children i...
Children with autism spectrum disorder (ASD) think and understand social contexts primarily from a v...
Autism spectrum disorder (ASD) is a neurodevelopmental condition characterized by social communicati...
The worldwide rising trend of autism spectrum disorder (ASD) calls for innovative and efficacious te...
Nowadays, technology plays a fundamental role in the development of daily life activities. In this r...
In the past decade there has been a rapid advance in the use of Virtual Reality (VR) technologies fo...
Autism Spectrum Disorder (ASD) is an early childhood disorder that affects individual ability to int...
© 2018, Emerald Publishing Limited. Purpose: The use of virtual reality (VR) technologies in the edu...