Representing 3D objects and scenes with neural radiance fields has become very popular over the last years. Recently, surface-based representations have been proposed, that allow to reconstruct 3D objects from simple photographs. However, most current techniques require an accurate camera calibration, i.e. camera parameters corresponding to each image, which is often a difficult task to do in real-life situations. To this end, we propose a method for learning 3D surfaces from noisy camera parameters. We show that we can learn camera parameters together with learning the surface representation, and demonstrate good quality 3D surface reconstruction even with noisy camera observations.Comment: 4 pages - 2 for paper, 2 for supplementar
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
We are witnessing an explosion of neural implicit representations in computer vision and graphics. T...
Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but the...
We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and...
Implicit neural representations have shown compelling results in offline 3D reconstruction and also ...
NeRF-based techniques fit wide and deep multi-layer perceptrons (MLPs) to a continuous radiance fiel...
Recent works on implicit neural representations have made significant strides. Learning implicit neu...
In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike...
Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires ...
High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially ...
With the advent of low-cost 3D sensors and 3D printers, scene and object 3D surface reconstruction h...
Scene representation is the process of converting sensory observations of an environment into compac...
Thesis (Ph.D.)--University of Washington, 2021In this thesis, I address the problem of obtaining pho...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
We are witnessing an explosion of neural implicit representations in computer vision and graphics. T...
Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but the...
We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and...
Implicit neural representations have shown compelling results in offline 3D reconstruction and also ...
NeRF-based techniques fit wide and deep multi-layer perceptrons (MLPs) to a continuous radiance fiel...
Recent works on implicit neural representations have made significant strides. Learning implicit neu...
In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike...
Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires ...
High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially ...
With the advent of low-cost 3D sensors and 3D printers, scene and object 3D surface reconstruction h...
Scene representation is the process of converting sensory observations of an environment into compac...
Thesis (Ph.D.)--University of Washington, 2021In this thesis, I address the problem of obtaining pho...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...
Camera Calibration (CC) is a fundamental issue for Shape-Capture, Robotic-Vision and 3D Reconstructi...