A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars' motion. Existing workflow of modeling, simulation, and rendering closely replicates the physics behind real garments, but is tedious and requires repeating most of the workflow under changes to characters' motion, camera angle, or garment resizing. Although data-driven solutions exist, they either focus on static scenarios or only handle dynamics of tight garments. We present a solution that, at test time, takes in body joint motion to directly produce realistic dynamic garment image sequences. Specificall...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, th...
Creating fine garment details requires significant efforts and huge computational resources. In cont...
Figure 1: Our method enables the fast animation of detailed garments for human characters. We demons...
A vital task of the wider digital human effort is the creation of realistic garments on digital avat...
A vital task of the wider digital human effort is the creation of realistic garments on digital avat...
Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing -...
Video-based human motion transfer creates video animations of humans following a source motion. Curr...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garme...
Garment representation, editing and animation are challenging topics in the area of computer vision ...
Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are m...
The goal of digital dress body animation is to produce the most realistic dress body animation possi...
Much progress has been made in reconstructing garments from an image or a video. However, none of ex...
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top ...
In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) ...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, th...
Creating fine garment details requires significant efforts and huge computational resources. In cont...
Figure 1: Our method enables the fast animation of detailed garments for human characters. We demons...
A vital task of the wider digital human effort is the creation of realistic garments on digital avat...
A vital task of the wider digital human effort is the creation of realistic garments on digital avat...
Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing -...
Video-based human motion transfer creates video animations of humans following a source motion. Curr...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garme...
Garment representation, editing and animation are challenging topics in the area of computer vision ...
Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are m...
The goal of digital dress body animation is to produce the most realistic dress body animation possi...
Much progress has been made in reconstructing garments from an image or a video. However, none of ex...
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top ...
In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) ...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, th...
Creating fine garment details requires significant efforts and huge computational resources. In cont...
Figure 1: Our method enables the fast animation of detailed garments for human characters. We demons...