As the number of students identified with disabilities grows, schools moving towards inclusive classrooms are concerned with ensuring engagement of all students. Research has shown that digital technology provides support for students with disabilities so that they can participate in classroom activities. This research has been largely quantitative with a focus on student participation and improving academic outcomes. Moreover, the qualitative research has defined engagement as increasing attention on learning tasks. However, we do not know how and whether digital technology can generate interactions among these students and their peers or their teachers. This paper uses qualitative data from six Ontario, Canada school boards, including 27 ...
The purpose of my investigation was to look into the ways digital technologies can be used in the cl...
Technology is a common occurrence in almost every elementary classroom today. In this research study...
Project @pple (Access & Participation for People with intellectual disability in Learning Environmen...
This study examined impacts of digital technology on a key component of the socioeconomic gap in edu...
There is evidence to suggest that many children’s lives have been transformed through engagement wit...
There is much evidence to show that digital technologies greatly impact children's lives through the...
There is much evidence to show that digital technologies greatly impact children's lives through the...
As U.S. public schools increasingly incorporate digital learning tools at home, primary and secondar...
As U.S. public schools increasingly incorporate digital learning tools at home, primary and secondar...
Technology is a common occurrence in almost every elementary classroom today. In this research study...
The way in which technologies support students with disability has been widely explored in recent ti...
There has been much debate in recent years about how to promote regular and effective use of digital...
Technology has become increasingly prominent in schools. The purpose of this study was to examine th...
Inclusion has long been a policy issue for governments globally. Within education, the Salamanca sta...
The current study explores promoting artificial intelligence (AI) in education empowers students wit...
The purpose of my investigation was to look into the ways digital technologies can be used in the cl...
Technology is a common occurrence in almost every elementary classroom today. In this research study...
Project @pple (Access & Participation for People with intellectual disability in Learning Environmen...
This study examined impacts of digital technology on a key component of the socioeconomic gap in edu...
There is evidence to suggest that many children’s lives have been transformed through engagement wit...
There is much evidence to show that digital technologies greatly impact children's lives through the...
There is much evidence to show that digital technologies greatly impact children's lives through the...
As U.S. public schools increasingly incorporate digital learning tools at home, primary and secondar...
As U.S. public schools increasingly incorporate digital learning tools at home, primary and secondar...
Technology is a common occurrence in almost every elementary classroom today. In this research study...
The way in which technologies support students with disability has been widely explored in recent ti...
There has been much debate in recent years about how to promote regular and effective use of digital...
Technology has become increasingly prominent in schools. The purpose of this study was to examine th...
Inclusion has long been a policy issue for governments globally. Within education, the Salamanca sta...
The current study explores promoting artificial intelligence (AI) in education empowers students wit...
The purpose of my investigation was to look into the ways digital technologies can be used in the cl...
Technology is a common occurrence in almost every elementary classroom today. In this research study...
Project @pple (Access & Participation for People with intellectual disability in Learning Environmen...