Party Card Games (PCG), though not originally developed for language teaching purposes, can be creatively re-purposed for teaching language. This paper demonstrates the creative use of a party card game, called The Big Idea, to suit the needs of an in-company training course for Business English. This course was designed based on the Problem-based learning (PBL) pedagogy, which has been shown in literature to benefit learners in many aspects, including improving creative and critical thinking, problem solving skills, as well as verbal ability, in addition to the most important dimension of content knowledge acquisition. In language classrooms, the PBL design of a course has also been shown to be effective in enhancing students’ communicativ...
Book Summary: This revised volume brings together the best of the past with suggestions for the futu...
Catering to the needs of a learner is of great concern in a whole learning approach to language inst...
Board games, or card games, are a reality that has been part of the past and the present, of several...
A practicum project to develop instructional materials and related class activities for students of ...
Teaching English to Elementary school students is very important, because English, a foreign languag...
Even though games designed for educational purposes can be motivating, they usually shelter dated pe...
Facing the English Language Teaching (ELT) challenges nowadays, the English teachers could facilitat...
The purpose of the study is to analyze the principles of developing a business game technology as we...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
This paper aims to teach English (secondary language) by bridging the understanding between the Regi...
This article describes a game used for teaching discussion skills to English as a Second Language (E...
Abstract:Speaking English was a problem for Junior High School students. Improving students’ speakin...
Children nowadays are born into a fast-phased world saturated with technology and seem to get bored ...
El-Riz is a modification of board game that uses English language for teaching speaking. It is also...
Nowadays we live in an ever-changing society. The educational context is no exception and requires a...
Book Summary: This revised volume brings together the best of the past with suggestions for the futu...
Catering to the needs of a learner is of great concern in a whole learning approach to language inst...
Board games, or card games, are a reality that has been part of the past and the present, of several...
A practicum project to develop instructional materials and related class activities for students of ...
Teaching English to Elementary school students is very important, because English, a foreign languag...
Even though games designed for educational purposes can be motivating, they usually shelter dated pe...
Facing the English Language Teaching (ELT) challenges nowadays, the English teachers could facilitat...
The purpose of the study is to analyze the principles of developing a business game technology as we...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
This paper aims to teach English (secondary language) by bridging the understanding between the Regi...
This article describes a game used for teaching discussion skills to English as a Second Language (E...
Abstract:Speaking English was a problem for Junior High School students. Improving students’ speakin...
Children nowadays are born into a fast-phased world saturated with technology and seem to get bored ...
El-Riz is a modification of board game that uses English language for teaching speaking. It is also...
Nowadays we live in an ever-changing society. The educational context is no exception and requires a...
Book Summary: This revised volume brings together the best of the past with suggestions for the futu...
Catering to the needs of a learner is of great concern in a whole learning approach to language inst...
Board games, or card games, are a reality that has been part of the past and the present, of several...