This paper addresses the contemporary and simultaneous rise of glitch art alongside the contemporary turn to craft within the illustrative field. Starting from an analysis of Menkman's 2011 The Glitch Moment(um), it seeks to understand the use of glitches and errors within the illustrators visual vocabulary, through aesthetic and symbolic interpretation of the glitch moment. Drawing upon the concept of the 'glitch-like' as a frequent description of the illustrator's relationship to the error, it argues that the professional illustrator is frequently constrained in their use of pure glitches within their working process due to a number of factors; and instead utilises the error initially through experimental appropriation, and then through n...
The interaction of art with thedigitizationofthemediageneratesacomprehensivespectrumofdigital ...
Esta pesquisa tem como objetivo constatar a possibilidade e potencialidade estética por meio do uso ...
This thesis aims to analyze how interfacing affects viewer experiences and viewer positions, and how...
The focus of this paper is the development of art that implements technological error, known as glit...
This thesis introduces the use of technological failure in visual arts, described as glitch art in t...
International audienceGlitches—unexpected coding errors—are often discarded as they are considered a...
International audienceGlitches—unexpected coding errors—are often discarded as they are considered a...
This paper proposes a reconsideration of the aesthetic category of ‘glitch’ and advocates for a more...
Glitch Art is a fairly unique medium. This thesis explores Glitch Art through the lens of photograph...
The aim of this text is to analyse various aspects of an error, understood as a collapse of form and...
My research started with achieving a baseline understanding of the concepts, aesthetics, and process...
Q: What new modes of automatic interpretation are being encountered by image-makers through the...
The bachelor's thesis encounters the phenomenon of error in digital technologies through a three-dim...
Tema ovog završnog rada, koji se sastoji od triptiha, obrađuje digitalnu umjetnost te korištenje dig...
Esta dissertação analisa a estética do erro digital, denominada por alguns artistas e teóricos como ...
The interaction of art with thedigitizationofthemediageneratesacomprehensivespectrumofdigital ...
Esta pesquisa tem como objetivo constatar a possibilidade e potencialidade estética por meio do uso ...
This thesis aims to analyze how interfacing affects viewer experiences and viewer positions, and how...
The focus of this paper is the development of art that implements technological error, known as glit...
This thesis introduces the use of technological failure in visual arts, described as glitch art in t...
International audienceGlitches—unexpected coding errors—are often discarded as they are considered a...
International audienceGlitches—unexpected coding errors—are often discarded as they are considered a...
This paper proposes a reconsideration of the aesthetic category of ‘glitch’ and advocates for a more...
Glitch Art is a fairly unique medium. This thesis explores Glitch Art through the lens of photograph...
The aim of this text is to analyse various aspects of an error, understood as a collapse of form and...
My research started with achieving a baseline understanding of the concepts, aesthetics, and process...
Q: What new modes of automatic interpretation are being encountered by image-makers through the...
The bachelor's thesis encounters the phenomenon of error in digital technologies through a three-dim...
Tema ovog završnog rada, koji se sastoji od triptiha, obrađuje digitalnu umjetnost te korištenje dig...
Esta dissertação analisa a estética do erro digital, denominada por alguns artistas e teóricos como ...
The interaction of art with thedigitizationofthemediageneratesacomprehensivespectrumofdigital ...
Esta pesquisa tem como objetivo constatar a possibilidade e potencialidade estética por meio do uso ...
This thesis aims to analyze how interfacing affects viewer experiences and viewer positions, and how...