In Indonesia, the results in the achievement of the current educational process are still not satisfactory. The proof is that the PISA (Program for International Student Assessment) ranking for Indonesia's position has decreased. Not supporting the learning media is one of the causes of the lack of student achievement in the field of mathematics. In order for learning to be more interesting and fun to learn during the teaching and learning process, teachers must have the right choice in using learning media. Therefore, in increasing interest in learning and attractiveness of students learning media must be developed, one of which is by using animation media in learning. This study aims to develop a HOTS-based mathematics learning media usin...
This research was conducted to develop learning media and analysis of students' interest in learning...
This research aims to: (1) To determine the validity, effectiveness, and practicality of learning me...
This article discusses the development of mathematics learning media in the form of interactive mult...
This study aims to design interactive mathematics learning media on number material in junior high s...
Learning videos are considered as successful learning. Media in overcoming learning difficulties in ...
Learning media that fit the needs of the 21st century today are digital-based learning media, one of...
This study was conducted to describe the students' interest in learning mathematics using animated v...
Penelitian ini bertujuan untuk mendeskripsikan kelayakan media pembelajaran interaktif berbasis anim...
Learning methods in schools tend to use lecture and book models as learning media. Whereas at presen...
This study aims to determine: (1) how to implement comic media of mathematics learning in primary sc...
This study aims to determine the increase in activity of the class VIII student learning through the...
The purpose of this research is to develop interactive animation media using zepeto as a narrative i...
In the field of education, technology can be used to help the teaching and learning process to be mo...
The rapid development of science and technology affects all aspects of human life. Aspects in the fi...
Mathematics has many branches in its learning, one of them is geometry. Geometry is though since ele...
This research was conducted to develop learning media and analysis of students' interest in learning...
This research aims to: (1) To determine the validity, effectiveness, and practicality of learning me...
This article discusses the development of mathematics learning media in the form of interactive mult...
This study aims to design interactive mathematics learning media on number material in junior high s...
Learning videos are considered as successful learning. Media in overcoming learning difficulties in ...
Learning media that fit the needs of the 21st century today are digital-based learning media, one of...
This study was conducted to describe the students' interest in learning mathematics using animated v...
Penelitian ini bertujuan untuk mendeskripsikan kelayakan media pembelajaran interaktif berbasis anim...
Learning methods in schools tend to use lecture and book models as learning media. Whereas at presen...
This study aims to determine: (1) how to implement comic media of mathematics learning in primary sc...
This study aims to determine the increase in activity of the class VIII student learning through the...
The purpose of this research is to develop interactive animation media using zepeto as a narrative i...
In the field of education, technology can be used to help the teaching and learning process to be mo...
The rapid development of science and technology affects all aspects of human life. Aspects in the fi...
Mathematics has many branches in its learning, one of them is geometry. Geometry is though since ele...
This research was conducted to develop learning media and analysis of students' interest in learning...
This research aims to: (1) To determine the validity, effectiveness, and practicality of learning me...
This article discusses the development of mathematics learning media in the form of interactive mult...