Even in the midst of the COVID-19 pandemic, learning has to continue. With this, different learning modalities were employed, and different teaching strategies were explored. This research investigated the effect of using interactive e-books on students’ mastery of learning competencies in science 9. Explanatory Sequential Mixed Methods Research Design was used wherein the quantitative data were gathered and analyzed first then followed by the collection and analysis of qualitative data. The participants were 17 students from the control group and another 17 from the experimental group, who were selected through purposive sampling. The control group was employed with two-way radio-guided modular distance learning modality while the experim...
The present paper seeks to explain the diverse advantages of virtual books and also the main barrier...
The purpose of this research is to describe the feasibility of the developed STEM-based interactive ...
The purpose of this research is to describe the feasibility of the developed STEM-based interactive ...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The persistent threat of COVID-19 in the country poses an unprecedented challenge to basic education...
As the world recovers from the unprecedented outbreak of the COVID-19 pandemic, the field of educati...
This article describes a qualitative research analysis on the implementation of interactive e-books ...
This article describes a qualitative research analysis on the implementation of interactive e-books ...
The current study aims to examine the effect of interactive e-book on students' achievement at Najra...
The potential of electronic books (ebooks) has been discussed widely, due mainly to their role in h...
Covid-19 pandemic gives an impact on the education program especially in the English and Letters dep...
This talk will examine each part of teaching and learning process and consider how an e-book can be ...
The present paper seeks to explain the diverse advantages of virtual books and also the main barrier...
The purpose of this research is to describe the feasibility of the developed STEM-based interactive ...
The purpose of this research is to describe the feasibility of the developed STEM-based interactive ...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The present study reports students’ responses on the usage of e-books as well as its effectiveness f...
The persistent threat of COVID-19 in the country poses an unprecedented challenge to basic education...
As the world recovers from the unprecedented outbreak of the COVID-19 pandemic, the field of educati...
This article describes a qualitative research analysis on the implementation of interactive e-books ...
This article describes a qualitative research analysis on the implementation of interactive e-books ...
The current study aims to examine the effect of interactive e-book on students' achievement at Najra...
The potential of electronic books (ebooks) has been discussed widely, due mainly to their role in h...
Covid-19 pandemic gives an impact on the education program especially in the English and Letters dep...
This talk will examine each part of teaching and learning process and consider how an e-book can be ...
The present paper seeks to explain the diverse advantages of virtual books and also the main barrier...
The purpose of this research is to describe the feasibility of the developed STEM-based interactive ...
The purpose of this research is to describe the feasibility of the developed STEM-based interactive ...