The thesis explores how digital technology, in particular virtual reality and augmented reality, is playing a role in China’s rejuvenation, especially in relation to cultural displays, performances, and art exhibitions. This project examines how audiences, both in China and globally, respond to ‘Digital China’, a concept describing how people’s everyday lives in China are becoming superconnected by digital technology. Qualitative methodology with a multi-perspectival approach is applied to advance the aim of the project
This thesis explores the factors involved in the application of virtual reality technology to histor...
In this dissertation, I build discussions around the use of digital technologies in association with...
From the perspective of safeguarding Chinese Cultural Heritage, this paper discusses how to enhance ...
This paper explores my research interests in the use of interactive digital media as an innovative p...
This free event was offered by the SGSAH Cultural and Museum studies Discipline+ Catalyst. It was ai...
This research examines how virtual reality technology, a US-based technological innovation, has been...
In 1999, the Chinese Academy of Sciences realized that there was a need for a better public understa...
This practice-led research project includes the delivery of a paper and the presentation of video ar...
This dissertation is a study of the historical formation and transformation of the Chinese online au...
Digital heritage is becoming a significant component of cultural heritage, and cultural organisation...
I propose to present findings from two in-depth ethnographic studies on online and mixed reality gam...
INTRODUCTION: In this paper, China Hainan "Li" national woven culture is used as an example, the sta...
Cultural tourism industry has become a new economic growth point for China, with the rising consumer...
The transition from physical work to cyberspace has been happening in a very rampant phase in recent...
For many centuries, people have used arts to express their concern in regard to oppression, injustic...
This thesis explores the factors involved in the application of virtual reality technology to histor...
In this dissertation, I build discussions around the use of digital technologies in association with...
From the perspective of safeguarding Chinese Cultural Heritage, this paper discusses how to enhance ...
This paper explores my research interests in the use of interactive digital media as an innovative p...
This free event was offered by the SGSAH Cultural and Museum studies Discipline+ Catalyst. It was ai...
This research examines how virtual reality technology, a US-based technological innovation, has been...
In 1999, the Chinese Academy of Sciences realized that there was a need for a better public understa...
This practice-led research project includes the delivery of a paper and the presentation of video ar...
This dissertation is a study of the historical formation and transformation of the Chinese online au...
Digital heritage is becoming a significant component of cultural heritage, and cultural organisation...
I propose to present findings from two in-depth ethnographic studies on online and mixed reality gam...
INTRODUCTION: In this paper, China Hainan "Li" national woven culture is used as an example, the sta...
Cultural tourism industry has become a new economic growth point for China, with the rising consumer...
The transition from physical work to cyberspace has been happening in a very rampant phase in recent...
For many centuries, people have used arts to express their concern in regard to oppression, injustic...
This thesis explores the factors involved in the application of virtual reality technology to histor...
In this dissertation, I build discussions around the use of digital technologies in association with...
From the perspective of safeguarding Chinese Cultural Heritage, this paper discusses how to enhance ...