Art, culture and science are intimately related to the daily work of people, often seen creations of various kinds in the digital universe, new technologies based on virtual worlds, generate complex scenarios that require models and artistic figures increasingly demanding to the taste of the viewer, the care and validation of the information corresponding to each created work, requires mechanisms of self-identification and socialization of developed content, seeking to avoid plagiarism and imitation of original creations. For the present investigation, several sources related to the incorporation of "blockchain" technologies have been investigated and examined, as a reference that allows finding alternatives for the acquisition and validati...