In this paper we present some numerical methods for the solution of two-persons zerosum deterministic differential games. The methods are based on the dynamic programming approach. We first solve the Isaacs equation associated to the game to get an approximate value function and then we use it to reconstruct approximate optimal feedback controls and optimal trajectories. The approximation schemes also have an interesting control interpretation since the time-discrete scheme stems from a dynamic programming principle for the associated discrete time dynamical system. The general framework for convergence results to the value function is the theory of viscosity solutions. Numerical experiments are presented solving some classical pursuit-evas...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
This book uses a small volume to present the most basic results for deterministic two-person differe...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
This book uses a small volume to present the most basic results for deterministic two-person differe...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
This book uses a small volume to present the most basic results for deterministic two-person differe...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
Differential games deal with problems involving multiple players, possibly competing, that influence...
A linear two-person zero-sum pursuit-evasion differential game is considered. Control functions of p...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
This book uses a small volume to present the most basic results for deterministic two-person differe...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
This book uses a small volume to present the most basic results for deterministic two-person differe...
We consider two-player zero-sum differential games of fixed duration, where the running payoff and t...
This book uses a small volume to present the most basic results for deterministic two-person differe...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
Differential games deal with problems involving multiple players, possibly competing, that influence...
A linear two-person zero-sum pursuit-evasion differential game is considered. Control functions of p...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...
A method to find approximate solutions to a class of nonzero-sum differential games without solving ...