CCL (Checkpointing and Communication Library) is a recently developed software in support of optimistic parallel simulation on myrinet based clusters. Beyond classical low latency message delivery functionalities, this library implements CPU offloaded, semi-asynchronous checkpointing functionalities based on data transfer capabilities provided by a programmable DMA engine on board of myrinet network cards. The latest version of CCL (v2.4), designed for M2M-PCI32C myrinet cards, only supports monoprogrammed semi-asynchronous checkpoints. This forces re-synchronization between CPU and DMA activities each time a new checkpoint request must be issued at the simulation application level while the last issued one is still being carried out by the...
Nowadays hardware platforms offer a plethora of innovative facities for profiling the execution of p...
The ever increasing number of processors used in parallel computers is making fault tolerance suppor...
An approach to high-performance discrete event simulation consists of exploiting parallelization tec...
CCL (checkpointing and communication library) is a software layer in support of optimistic parallel ...
Recently a Checkpointing and Communication Library (CCL) for optimistic simulation on Myrinet based ...
Checkpointing-and-Communication Library (CCL) is a recently developed software implementing CPU offl...
Great effort has been devoted to the design of optimized checkpointing strategies for optimistic par...
*An earlier version of this article, with title "CCL v3.0: Multiprogrammed Semi-Asynchronou...
Checkpointing overhead is a major obstacle for the effectiveness of Time Warp parallel discrete even...
This paper describes a non-blocking checkpointing mode in support of optimistic parallel discrete e...
In this paper we present a communication layer for Myrinet based clusters, designed to efficiently s...
Abstract: To rapidly evaluate performances and power consumption in design space exploration of mode...
A new transparent, incremental, concurrent checkpoint mechanism for real-time and interactive applic...
In this article we focus on checkpoint/restore facilities for optimistic simulation objects with gen...
In Parallel Discrete Event Simulation (PDES), the simulation model is partitioned into a set of dist...
Nowadays hardware platforms offer a plethora of innovative facities for profiling the execution of p...
The ever increasing number of processors used in parallel computers is making fault tolerance suppor...
An approach to high-performance discrete event simulation consists of exploiting parallelization tec...
CCL (checkpointing and communication library) is a software layer in support of optimistic parallel ...
Recently a Checkpointing and Communication Library (CCL) for optimistic simulation on Myrinet based ...
Checkpointing-and-Communication Library (CCL) is a recently developed software implementing CPU offl...
Great effort has been devoted to the design of optimized checkpointing strategies for optimistic par...
*An earlier version of this article, with title "CCL v3.0: Multiprogrammed Semi-Asynchronou...
Checkpointing overhead is a major obstacle for the effectiveness of Time Warp parallel discrete even...
This paper describes a non-blocking checkpointing mode in support of optimistic parallel discrete e...
In this paper we present a communication layer for Myrinet based clusters, designed to efficiently s...
Abstract: To rapidly evaluate performances and power consumption in design space exploration of mode...
A new transparent, incremental, concurrent checkpoint mechanism for real-time and interactive applic...
In this article we focus on checkpoint/restore facilities for optimistic simulation objects with gen...
In Parallel Discrete Event Simulation (PDES), the simulation model is partitioned into a set of dist...
Nowadays hardware platforms offer a plethora of innovative facities for profiling the execution of p...
The ever increasing number of processors used in parallel computers is making fault tolerance suppor...
An approach to high-performance discrete event simulation consists of exploiting parallelization tec...