The purpose of this study was to improve learning outcomes for sprinting through the application of a play approach to class XII students of Josua Private Vocational School Medan T.A. 2017/2018. The research method used in this research is Classroom Action Research. The location of this research is at the Josua Private Vocational School in Medan. The recipients of the action in this study were all students of class XII AP SMK Swasta Josua Medan T.A. 2017/2018 totaling 37 students. According to the results, it can be said that through the application of the play approach applied by the teacher, it ended in cycle II with the results of learning to run sprints in athletic learning which had been low to increase. The conclusion is "There is an ...
Research aim to to know how to improve activity learn to run sprint apart 50 metre by using method s...
Abstract:research aims to understand the influence of a method of play of the results of the learni...
This Classroom Action Research was carried out with the aim to find out how far the circuit game can...
This study aims to improve sprint learning through a play approach. This study is classroom action r...
AbstractThe problem in this study is the learning outcomes of students are less than the maximum bec...
This research was conducted in August 2017 The recipients of the action in this study were all fifth...
Penelitian ini menggunakan metode penelitian tindakan kelas (Class Action Research), tindakan dalam ...
This study aims to determine the increase in student learning outcomes Sprint Running through tradit...
Pembelajaran lari sprint siswa kelas V SD Negeri Padamenak banyak mengalami permasalahan yang timbul...
This study aims to determine all parties who are safe and able to improve learning sprinting in grad...
The problem in this research is students showed not achieving good learning outcomes in athletic lea...
Penelitian ini bertujuan untuk meningkatkan minat siswa terhadap pembelajaran lari sprint dan hasil ...
Penelitian ini dilatarbelakangi oleh data observasi yang menunjukkan perolehan hasil belajar siswa p...
Abstract The purpose of this study was to determine the learning outcome ran 40 meters to approach p...
Penelitian ini bertujuan untuk mengetahui apakah dengan penerapan pendekatan bermain dapat meningkat...
Research aim to to know how to improve activity learn to run sprint apart 50 metre by using method s...
Abstract:research aims to understand the influence of a method of play of the results of the learni...
This Classroom Action Research was carried out with the aim to find out how far the circuit game can...
This study aims to improve sprint learning through a play approach. This study is classroom action r...
AbstractThe problem in this study is the learning outcomes of students are less than the maximum bec...
This research was conducted in August 2017 The recipients of the action in this study were all fifth...
Penelitian ini menggunakan metode penelitian tindakan kelas (Class Action Research), tindakan dalam ...
This study aims to determine the increase in student learning outcomes Sprint Running through tradit...
Pembelajaran lari sprint siswa kelas V SD Negeri Padamenak banyak mengalami permasalahan yang timbul...
This study aims to determine all parties who are safe and able to improve learning sprinting in grad...
The problem in this research is students showed not achieving good learning outcomes in athletic lea...
Penelitian ini bertujuan untuk meningkatkan minat siswa terhadap pembelajaran lari sprint dan hasil ...
Penelitian ini dilatarbelakangi oleh data observasi yang menunjukkan perolehan hasil belajar siswa p...
Abstract The purpose of this study was to determine the learning outcome ran 40 meters to approach p...
Penelitian ini bertujuan untuk mengetahui apakah dengan penerapan pendekatan bermain dapat meningkat...
Research aim to to know how to improve activity learn to run sprint apart 50 metre by using method s...
Abstract:research aims to understand the influence of a method of play of the results of the learni...
This Classroom Action Research was carried out with the aim to find out how far the circuit game can...