En este artículo, se presenta el diseño, programación y construcción de un sistema autónomo para recolección de pelotas de tenis utilizando un dispositivo de visión artificial y la plataforma Lego® Mindstorms, cuya aplicación principal es levantar las bolas que quedan regadas en la periferia de la cancha durante los juegos entre dos o más competidores. El objeto de este dispositivo es evitar que los jugadores o asistentes del juego, estén desplazándose de un lugar a otro a recoger las pelotas que quedan esparcidas en la cancha, y en lugar de ir ellos enviar al robot desde cierta distancia.This article presents the design, planning and construction of an autonomous system for collecting tennis balls using an artificial vision device and...
In the following project, the development of an intelligent controller with artificial neural networ...
The objective of the project is to provide a means to save tennis players' energy and time in collec...
En este Proyecto de Fin de Grado se desarrolla una aplicación basada en el modelo cliente-servidor, ...
The article presents the design, programming and construction of an autonomous system for the collec...
As technology advances, manual labour work will be desired to be taken over by robots automatically...
This article presents different aspects related to the implementation of a soccer team suitable to p...
The objective of this work was to design and implement an autonomous vehicle (robot) to collect tenn...
Badminton is one of the favorite sports among the society in this century. The badminton players ran...
AbstractOver the years, research into robotics has yielded many applications in several sectors such...
This article treats about the complete design and construction of an autonomous robotic soccer syste...
This paper presents a real-time tennis ball retrieval system, using computer vision and a blind LEGO...
This paper describes a technological system developed to register the behavior of tennis and wheelch...
The purpose of this project is to innovate a low-cost table tennis robot with unique control system....
Este Proyecto Fin de Carrera se enmarca dentro del proyecto de investigación EDUCERE (Ecosistema de ...
This paper describes a robot to collect golf balls in a driving range, operating as autonomous and/o...
In the following project, the development of an intelligent controller with artificial neural networ...
The objective of the project is to provide a means to save tennis players' energy and time in collec...
En este Proyecto de Fin de Grado se desarrolla una aplicación basada en el modelo cliente-servidor, ...
The article presents the design, programming and construction of an autonomous system for the collec...
As technology advances, manual labour work will be desired to be taken over by robots automatically...
This article presents different aspects related to the implementation of a soccer team suitable to p...
The objective of this work was to design and implement an autonomous vehicle (robot) to collect tenn...
Badminton is one of the favorite sports among the society in this century. The badminton players ran...
AbstractOver the years, research into robotics has yielded many applications in several sectors such...
This article treats about the complete design and construction of an autonomous robotic soccer syste...
This paper presents a real-time tennis ball retrieval system, using computer vision and a blind LEGO...
This paper describes a technological system developed to register the behavior of tennis and wheelch...
The purpose of this project is to innovate a low-cost table tennis robot with unique control system....
Este Proyecto Fin de Carrera se enmarca dentro del proyecto de investigación EDUCERE (Ecosistema de ...
This paper describes a robot to collect golf balls in a driving range, operating as autonomous and/o...
In the following project, the development of an intelligent controller with artificial neural networ...
The objective of the project is to provide a means to save tennis players' energy and time in collec...
En este Proyecto de Fin de Grado se desarrolla una aplicación basada en el modelo cliente-servidor, ...