3D textured shape recovery from partial scans is crucial for many real-world applications. Existing approaches have demonstrated the efficacy of implicit function representation, but they suffer from partial inputs with severe occlusions and varying object types, which greatly hinders their application value in the real world. This technical report presents our approach to address these limitations by incorporating learned geometric priors. To this end, we generate a SMPL model from learned pose prediction and fuse it into the partial input to add prior knowledge of human bodies. We also propose a novel completeness-aware bounding box adaptation for handling different levels of scales and partialness of partial scans.Comment: 5 pages, 3 fig...
Recovering three-dimensional (3D) scene geometry from images is an ill-posed problem due to the loss...
We propose a formulation of monocular SLAM which combines live dense reconstruction with shape prior...
Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning alg...
While 3D shape representations enable powerful reasoning in many visual and perception applications,...
We propose a novel optimization-based paradigm for 3D human model fitting on images and scans. In co...
peer reviewedReconstructing 3D human body shapes from 3D partial textured scans remains a fundamenta...
We present ANISE, a method that reconstructs a 3D shape from partial observations (images or sparse ...
The performance of existing single-view 3D reconstruction methods heavily relies on large-scale 3D a...
Existing methods for single-view 3D object reconstruction directly learn to transform image features...
Reconstructing anatomical shapes from sparse or partial measurements relies on prior knowledge of sh...
Single-image 3D human reconstruction aims to reconstruct the 3D textured surface of the human body g...
Humans are typically the central element in the majority of the visual content that we can access. U...
© 2018, Springer Nature Switzerland AG. The problem of single-view 3D shape completion or reconstruc...
The prior knowledge of real human body shapes and poses is fundamentalin computer games and animatio...
We present ShapeFormer, a transformer-based network that produces a distribution of object completio...
Recovering three-dimensional (3D) scene geometry from images is an ill-posed problem due to the loss...
We propose a formulation of monocular SLAM which combines live dense reconstruction with shape prior...
Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning alg...
While 3D shape representations enable powerful reasoning in many visual and perception applications,...
We propose a novel optimization-based paradigm for 3D human model fitting on images and scans. In co...
peer reviewedReconstructing 3D human body shapes from 3D partial textured scans remains a fundamenta...
We present ANISE, a method that reconstructs a 3D shape from partial observations (images or sparse ...
The performance of existing single-view 3D reconstruction methods heavily relies on large-scale 3D a...
Existing methods for single-view 3D object reconstruction directly learn to transform image features...
Reconstructing anatomical shapes from sparse or partial measurements relies on prior knowledge of sh...
Single-image 3D human reconstruction aims to reconstruct the 3D textured surface of the human body g...
Humans are typically the central element in the majority of the visual content that we can access. U...
© 2018, Springer Nature Switzerland AG. The problem of single-view 3D shape completion or reconstruc...
The prior knowledge of real human body shapes and poses is fundamentalin computer games and animatio...
We present ShapeFormer, a transformer-based network that produces a distribution of object completio...
Recovering three-dimensional (3D) scene geometry from images is an ill-posed problem due to the loss...
We propose a formulation of monocular SLAM which combines live dense reconstruction with shape prior...
Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning alg...