Explore! is designed to be used in a wider set of historical sites. The game content historical information, 3-D reconstructions and sounds is provided by XML files and can be authored in numerous ways and adapted to different sites. A great advantage of Explore!, which makes it very attractive for use in archaeological parks across Italy with very limited funds, is that the game infrastructure requires almost no investment by the park. The system can also show high-resolution 3-D models of other areas that might not be accessible in the park. Explore! has been field tested with 124 middle-school students, who expressed excitement about the opportunity to use technology during their visit and commented on how nice it was to use a cell phone...
Visitor would usually like to discover more about the attractions of a place before their physical v...
This work in progress presents a design approach to digitally enhancing an existing paper-based game...
Latest advances in technology allowed us to have, nowadays, powerful computing devices in our pocket...
Traditional visits to archaeological parks, which are usually organized by schools, tend to generate...
Explore! is an m-learning system that aims to improve young visitors' experience of historical sites...
M-learning —the combination of e-learning with mobile technologies— captures the very nature of e-le...
Explore! is an m-learning system that combining e-learning and mobile computing allows middle school...
The importance of cultural heritage in forging a sense of identity is becoming increasingly evident....
This paper illustrates a project currently under development. The project aims at designing a syste...
Interaction design of mobile systems is a complex activity because it requires considering new usabi...
Abstract. This paper presents a mobile system that supports young students learning history at an ar...
This paper presents a mobile system that supports young students learning history at an archaeologic...
This paper presents a system designed to support young students learning history at an archaeologica...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
Visitor would usually like to discover more about the attractions of a place before their physical v...
This work in progress presents a design approach to digitally enhancing an existing paper-based game...
Latest advances in technology allowed us to have, nowadays, powerful computing devices in our pocket...
Traditional visits to archaeological parks, which are usually organized by schools, tend to generate...
Explore! is an m-learning system that aims to improve young visitors' experience of historical sites...
M-learning —the combination of e-learning with mobile technologies— captures the very nature of e-le...
Explore! is an m-learning system that combining e-learning and mobile computing allows middle school...
The importance of cultural heritage in forging a sense of identity is becoming increasingly evident....
This paper illustrates a project currently under development. The project aims at designing a syste...
Interaction design of mobile systems is a complex activity because it requires considering new usabi...
Abstract. This paper presents a mobile system that supports young students learning history at an ar...
This paper presents a mobile system that supports young students learning history at an archaeologic...
This paper presents a system designed to support young students learning history at an archaeologica...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
Visitor would usually like to discover more about the attractions of a place before their physical v...
This work in progress presents a design approach to digitally enhancing an existing paper-based game...
Latest advances in technology allowed us to have, nowadays, powerful computing devices in our pocket...