A Common Interest game is a game that has a unique vector of payoffs that strictly Pareto-dominates all other payoffs. We consider the undiscounted repeated game obtained by the infinite repetition of such an n-player Common Interest game. We restrict supergame strategies to be computable within Church's thesis, and we introduce computable trembles on these strategies. If the trembles have sufficiently large support, the only equilibrium vector of payoffs that survives is the Pareto-efficient one. The result is driven by the ability of the players to use the early stages of the game to communicate their intention to play cooperatively in the future. The players take turns to reveal their cooperative intentions, and the result is proved by b...
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety...
In increasingly different contexts, it happens that a human player has to interact with artificial p...
AbstractThe paper considers an extension of concurrent games with a payoff, i.e. a numerical value r...
A Common Interest game is a game that has a unique vector of payoffs that strictly Pareto-dominates ...
ABSTRACT. A Common Interest game is a game in which there exists a unique vector of payoffs which st...
A common interest game is a game in which there exists a unique pair of payoffs which strictly Paret...
This paper provides a theory of equilibrium selection for one-shot, two-player, finite-action, strat...
Abstract. This note is a response to an unpublished paper by Evans and Thomas (1998) of which we hav...
The n-player public goods game, the basic model of decentralized social cooperation in non-market se...
This note is a response to an unpublished paper by Evans and Thomas (1998) of which we have recently...
Game playing in artificial intelligence (AI) has produced effective algorithms enabling a computer t...
This paper is concerned with improving our conceptual understanding of the extensive form of N-perso...
This paper studies design, convergence, stability and optimality of a distributed consensus protocol...
Cooperative games provide a framework to study cooperation among self-interested agents. They offer ...
Cooperative games provide a framework to study cooperation among self-interested agents. They offer ...
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety...
In increasingly different contexts, it happens that a human player has to interact with artificial p...
AbstractThe paper considers an extension of concurrent games with a payoff, i.e. a numerical value r...
A Common Interest game is a game that has a unique vector of payoffs that strictly Pareto-dominates ...
ABSTRACT. A Common Interest game is a game in which there exists a unique vector of payoffs which st...
A common interest game is a game in which there exists a unique pair of payoffs which strictly Paret...
This paper provides a theory of equilibrium selection for one-shot, two-player, finite-action, strat...
Abstract. This note is a response to an unpublished paper by Evans and Thomas (1998) of which we hav...
The n-player public goods game, the basic model of decentralized social cooperation in non-market se...
This note is a response to an unpublished paper by Evans and Thomas (1998) of which we have recently...
Game playing in artificial intelligence (AI) has produced effective algorithms enabling a computer t...
This paper is concerned with improving our conceptual understanding of the extensive form of N-perso...
This paper studies design, convergence, stability and optimality of a distributed consensus protocol...
Cooperative games provide a framework to study cooperation among self-interested agents. They offer ...
Cooperative games provide a framework to study cooperation among self-interested agents. They offer ...
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety...
In increasingly different contexts, it happens that a human player has to interact with artificial p...
AbstractThe paper considers an extension of concurrent games with a payoff, i.e. a numerical value r...