Network creation games have been extensively used as mathematical models to capture the key aspects of the decentralized process that leads to the formation of interconnected communication networks by selfish agents. In these games, each user of the network is identified by a node and selects which link to activate by strategically balancing his/her building cost with his/her usage cost (which is a function of the distances towards the other player in the network to be built). In these games, a widespread assumption is that players have a common and complete information about the evolving network topology. This is only realistic for small-scale networks as, when the network size grows, it quickly becomes impractical for the single users to ...
In this paper, we deal with a coordination game in a network where a player can choose both an actio...
We propose a network topology design approach that targets the reduction of structural congestion in...
Kleinberg proposed a family of small-world networks to ex-plain the navigability of large-scale real...
Network creation games have been extensively used as mathematical models to capture the key aspects ...
Network creation games model the autonomous formation of an interconnected system of selfish users. ...
Network creation games have been extensively studied, both by economists and computer scientists, du...
Network creation games have been extensively studied, both by economists and computer scientists, du...
We introduce a novel game that models the creation of Internet-like networks by selfish node-agents ...
We study the dynamics of a game-theoretic network formation model that yields large-scale small-worl...
Abstract. Classical network-formation games are played on a directed graph. Players have reachabilit...
International audienceIn many scenarios network design is not enforced by a central authority, but a...
The goal of this paper is to propose a network formation game where strategic agents decide whether ...
Kleinberg proposed a family of small-world networks to explain the navigability of large-scale real-...
International audienceIn many scenarios network design is not enforced by a central authority, but a...
Kleinberg proposed a family of small-world networks to ex-plain the navigability of large-scale real...
In this paper, we deal with a coordination game in a network where a player can choose both an actio...
We propose a network topology design approach that targets the reduction of structural congestion in...
Kleinberg proposed a family of small-world networks to ex-plain the navigability of large-scale real...
Network creation games have been extensively used as mathematical models to capture the key aspects ...
Network creation games model the autonomous formation of an interconnected system of selfish users. ...
Network creation games have been extensively studied, both by economists and computer scientists, du...
Network creation games have been extensively studied, both by economists and computer scientists, du...
We introduce a novel game that models the creation of Internet-like networks by selfish node-agents ...
We study the dynamics of a game-theoretic network formation model that yields large-scale small-worl...
Abstract. Classical network-formation games are played on a directed graph. Players have reachabilit...
International audienceIn many scenarios network design is not enforced by a central authority, but a...
The goal of this paper is to propose a network formation game where strategic agents decide whether ...
Kleinberg proposed a family of small-world networks to explain the navigability of large-scale real-...
International audienceIn many scenarios network design is not enforced by a central authority, but a...
Kleinberg proposed a family of small-world networks to ex-plain the navigability of large-scale real...
In this paper, we deal with a coordination game in a network where a player can choose both an actio...
We propose a network topology design approach that targets the reduction of structural congestion in...
Kleinberg proposed a family of small-world networks to ex-plain the navigability of large-scale real...