Traditional games, a game that has existed since antiquity, and is one of the many cultures that exist in Indonesia. Traditional game is often used as an activity to fill the spare time in antiquity. However, today traditional games are rarely encountered in many places, due to the declining interest of children today against traditional games. Thus the researchers made a comic book that themed traditional games, remember the children who still love the media of comics in the present day. Data collection techniques that will be used in searching for things related to traditional games are through observation, questionnaires, interviews, literature studies, competitor studies, and documentation. The data obtained will have an important role ...
The development of games in the technological acceleration era nowadays endangers the extinction of ...
In the modern era, the challenges faced by children are enormous. However, at Kemayoran – Jakarta ar...
This study aims to develop a culture-based mathematics comic learning media using research and devel...
The purpose of this study was to the creation of comic books of traditional games as an attempt to i...
Traditional games are now disappearing due to the existence of games from foreign nations which are ...
The traditional game contains a lot of important elements such as aspects of educational, recreation...
Game is one of many disciplines are growing rapidly along with the development of information and co...
Based on observations that have been made, the use of printed books and PowerPoint presentations (PP...
Research on the development of comic media is motivated by an understanding of culture, especially i...
This report discusses about designing an illustration book for children’s traditional games of Indon...
This research aims to produce thematic comic learning media in SDK Mitra Penabur Eben Haezar Palemba...
Concept art is one of the important elements that can not be separated in the production process. Va...
AbstractThis study aims to develop a Digital Comic with the Cartoon Story Maker Application on thema...
In the face of technological developments that are more advanced, it takes action to preserve the cu...
Media, in general, is a means of providing information to the recipient of the message, namely the c...
The development of games in the technological acceleration era nowadays endangers the extinction of ...
In the modern era, the challenges faced by children are enormous. However, at Kemayoran – Jakarta ar...
This study aims to develop a culture-based mathematics comic learning media using research and devel...
The purpose of this study was to the creation of comic books of traditional games as an attempt to i...
Traditional games are now disappearing due to the existence of games from foreign nations which are ...
The traditional game contains a lot of important elements such as aspects of educational, recreation...
Game is one of many disciplines are growing rapidly along with the development of information and co...
Based on observations that have been made, the use of printed books and PowerPoint presentations (PP...
Research on the development of comic media is motivated by an understanding of culture, especially i...
This report discusses about designing an illustration book for children’s traditional games of Indon...
This research aims to produce thematic comic learning media in SDK Mitra Penabur Eben Haezar Palemba...
Concept art is one of the important elements that can not be separated in the production process. Va...
AbstractThis study aims to develop a Digital Comic with the Cartoon Story Maker Application on thema...
In the face of technological developments that are more advanced, it takes action to preserve the cu...
Media, in general, is a means of providing information to the recipient of the message, namely the c...
The development of games in the technological acceleration era nowadays endangers the extinction of ...
In the modern era, the challenges faced by children are enormous. However, at Kemayoran – Jakarta ar...
This study aims to develop a culture-based mathematics comic learning media using research and devel...