Video games is one of the most popular forms of entertainment, and there are nearly 3 billion video game players in the world. The popularity of video games has caused a heated discussion about their influence on players’ well-being. Many negative impacts on mental and physical health have been found when problematic video game use or gaming disorder has been reported. However, some studies ignored the motivation for gaming when exploring the relationship between playing video games and well-being. Self-determination theory (SDT) proposes that people’s behaviours are driven by three basic phycological needs, autonomy, competence, and relatedness. Relatedness, or being connected with other people, can be achieved through social video game pl...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
More Americans now play video games than go to the movies ( NPD Group, 2009 ). The meteoric rise in...
Serious games have been proven effective in achieving educational and health communication goals in ...
Video games are a source of entertainment for a wide population and have varied effects on well-bein...
Playing computer games has often been theorised to be linked to the wellbeing of users. However, the...
Video games are a massively popular form of entertainment, socializing, cooperation and competition....
The appeal of video gaming has undoubtedly withstood the test of time. In view of its increasing pop...
Research on self-determination theory has demonstrated that the satisfaction of basic psychological ...
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
The COVID-19 pandemic caused tremendous economic and social disruption devastating people’s liveliho...
The relationship between digital gaming and gamers’ psychological well-being has been an issue of co...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...
While video games are becoming increasingly social, little is known regarding whether games might al...
Responding to concerns about the negative impacts of videogames on young people’s mental health, as\...
More Americans now play video games than go to the movies (NPD Group, 2009). The meteoric rise in po...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
More Americans now play video games than go to the movies ( NPD Group, 2009 ). The meteoric rise in...
Serious games have been proven effective in achieving educational and health communication goals in ...
Video games are a source of entertainment for a wide population and have varied effects on well-bein...
Playing computer games has often been theorised to be linked to the wellbeing of users. However, the...
Video games are a massively popular form of entertainment, socializing, cooperation and competition....
The appeal of video gaming has undoubtedly withstood the test of time. In view of its increasing pop...
Research on self-determination theory has demonstrated that the satisfaction of basic psychological ...
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
The COVID-19 pandemic caused tremendous economic and social disruption devastating people’s liveliho...
The relationship between digital gaming and gamers’ psychological well-being has been an issue of co...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...
While video games are becoming increasingly social, little is known regarding whether games might al...
Responding to concerns about the negative impacts of videogames on young people’s mental health, as\...
More Americans now play video games than go to the movies (NPD Group, 2009). The meteoric rise in po...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
More Americans now play video games than go to the movies ( NPD Group, 2009 ). The meteoric rise in...
Serious games have been proven effective in achieving educational and health communication goals in ...