3D digitization of cultural heritage has long been used to preserve information about cultural heritage (CH) objects such as architecture, art, and artifacts. 3D dissemination of CH objects through technologies such as augmented reality, virtual reality, and 3D printing have impacted the fields of art history and cultural heritage and have become more common. Yet, studies that go beyond the technical aspects of 3D technology and treat such topics as their significance for restoration, conservation, engagement, education, research, and ethics hardly exist. The aim of this paper is twofold: on the one hand, it aims to get a better understanding of the applicability of each technology for different purposes (education, research, conservation/r...
If virtual heritage is the application of virtual reality to cultural heritage, then one might assu...
In this paper, we present two experiments designed to compare 2D digital pictures and 3D digital rep...
The development of contactless documentation techniques is allowing researchers to collect high volu...
This presentation will discuss the opportunities created by the availability of 3D game technologies...
The chapter first analyzes the reasons for digitizing Cultural Heritage (CH), tracing the history of...
The purpose of this paper is to show the results of a research aimed at investigating the potential ...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
The paper discusses two uses of 3D Visualization and Virtual Reality (hereafter VR) of Cultural Heri...
The paper discusses two uses of 3D Visualization and Virtual Reality (hereafter VR) of Cultural Heri...
This paper investigates the use of 3D immersive virtual environments and 3D prints for interaction w...
© 2018 ACM. A multimedia approach to the diffusion, communication, and exploitation of Cultural ...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
Digital technologies are now mature for producing high quality digital replicas of Cultural Heritage...
none2During the last two decades, since digital technologies have become more sophisticated in acqui...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
If virtual heritage is the application of virtual reality to cultural heritage, then one might assu...
In this paper, we present two experiments designed to compare 2D digital pictures and 3D digital rep...
The development of contactless documentation techniques is allowing researchers to collect high volu...
This presentation will discuss the opportunities created by the availability of 3D game technologies...
The chapter first analyzes the reasons for digitizing Cultural Heritage (CH), tracing the history of...
The purpose of this paper is to show the results of a research aimed at investigating the potential ...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
The paper discusses two uses of 3D Visualization and Virtual Reality (hereafter VR) of Cultural Heri...
The paper discusses two uses of 3D Visualization and Virtual Reality (hereafter VR) of Cultural Heri...
This paper investigates the use of 3D immersive virtual environments and 3D prints for interaction w...
© 2018 ACM. A multimedia approach to the diffusion, communication, and exploitation of Cultural ...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
Digital technologies are now mature for producing high quality digital replicas of Cultural Heritage...
none2During the last two decades, since digital technologies have become more sophisticated in acqui...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
If virtual heritage is the application of virtual reality to cultural heritage, then one might assu...
In this paper, we present two experiments designed to compare 2D digital pictures and 3D digital rep...
The development of contactless documentation techniques is allowing researchers to collect high volu...