29th International Conference on Computer Animation and Social Agents, 2016, Geneva, Switzerland, 23-25 May.Virtual reality is used in fields of cognitive sciences to study the participants' behavior. In such cases, existence of other digital humanoid representations in the virtual environment is a crucial factor. Conformity-the act of matching attitudes, beliefs, and behaviors to fit with the majority-is one of the most powerful aspects of social influence. In this study, we investigated conformity to virtual humans in an immersive virtual environment, using two experiments. In the first experiment, we investigated whether agents have social influence on the participants by conducting the 1951 Asch conformity experiment. Findings demonstra...
On the one hand, virtual characters may be similar to people in terms of appearance and behavior, bu...
Earlier research suggested that mimicry increases liking and trust in other people. Because people r...
With the recent virtualization of our everyday lives and the development of intelligent AI technolog...
Two studies examined whether participant attitudes would change toward positions advocated by an ing...
Massively multiplayer environments provide a distributed simulation in which to assess the effects o...
Massively multiplayer environments provide a distributed simulation in which to assess the effects o...
The current study examined how assessments of copresence in an immersive virtual environment are inf...
This study presents the second phase of a series of experiments investigating the impact of avatar v...
Abstract: Collaboration is an important method for online student engagement. Currently employed com...
Real-life encounters with face-to-face contact are on the decline in a world in which many routine t...
Could judgments about others’ moral character be changed under group pressure produced by human and ...
People are known to change their behavior and decisions to conform to others, even for obviously inc...
This thesis is concerned with interaction between people and virtual humans in the context of highly...
Effective implementation of mixed initiative teams, where humans work alongside machines, requires i...
A plausible assumption is that self-avatars increase the realism of immersive virtual environments (...
On the one hand, virtual characters may be similar to people in terms of appearance and behavior, bu...
Earlier research suggested that mimicry increases liking and trust in other people. Because people r...
With the recent virtualization of our everyday lives and the development of intelligent AI technolog...
Two studies examined whether participant attitudes would change toward positions advocated by an ing...
Massively multiplayer environments provide a distributed simulation in which to assess the effects o...
Massively multiplayer environments provide a distributed simulation in which to assess the effects o...
The current study examined how assessments of copresence in an immersive virtual environment are inf...
This study presents the second phase of a series of experiments investigating the impact of avatar v...
Abstract: Collaboration is an important method for online student engagement. Currently employed com...
Real-life encounters with face-to-face contact are on the decline in a world in which many routine t...
Could judgments about others’ moral character be changed under group pressure produced by human and ...
People are known to change their behavior and decisions to conform to others, even for obviously inc...
This thesis is concerned with interaction between people and virtual humans in the context of highly...
Effective implementation of mixed initiative teams, where humans work alongside machines, requires i...
A plausible assumption is that self-avatars increase the realism of immersive virtual environments (...
On the one hand, virtual characters may be similar to people in terms of appearance and behavior, bu...
Earlier research suggested that mimicry increases liking and trust in other people. Because people r...
With the recent virtualization of our everyday lives and the development of intelligent AI technolog...