This study focuses on comparing the uses sought and gratifications obtained when consuming media related to eSports and traditional sports; in doing so, relevant areas of overlap and distinction are ascertained. In all, more than 1,300 American eSports participants were queried as to their interest in both eSports and traditional sports fan/followership. Results revealed that eSports participants sought out media for both eSports and traditional sports for similar motivations, specifically social sport, fanship, and Schwabism. However, it is the magnitude of the motives that truly set eSports fans apart, with participants showing far more dedication and desire to engage with eSport content than in any other realm of the traditional sporting...
Esports, or competitive gaming, has become a large market in the entertainment industry, with a tota...
abstract: As a relatively new industry in the sports business world, much on Esports consumer behavi...
abstract: This thesis project is designed to provide brands and prospective sponsors with informatio...
This study focuses on comparing the uses sought and gratifications obtained when consuming media rel...
With recognition of the need for studying eSports in this interactive digital communication era, thi...
Esports, competitive video game competitions, are a leading digital innovation at the nexus of sport...
With recognition of the need for studying eSports in this interactive digital communication era, thi...
In our article, we analyse the ways audiences engage with Overwatch esports and construct their fan ...
As an emerging field of study, scholars have constantly compared esports and traditional sports to f...
Although there have been significant strides in terms of understanding motivations for esports parti...
abstract: The academic study of eSports, or professional competition through the medium of video gam...
Electronic sports (eSports), or competitive video gaming, is a type of sport that has recently expan...
Contemporary digital technologies have facilitated practices related to games whereby users often pr...
Aims: The purpose of this study is to investigate the pattern of consumer relationships between popu...
Esports, also known as electronic sports, is constantly growing in popularity, with top competitions...
Esports, or competitive gaming, has become a large market in the entertainment industry, with a tota...
abstract: As a relatively new industry in the sports business world, much on Esports consumer behavi...
abstract: This thesis project is designed to provide brands and prospective sponsors with informatio...
This study focuses on comparing the uses sought and gratifications obtained when consuming media rel...
With recognition of the need for studying eSports in this interactive digital communication era, thi...
Esports, competitive video game competitions, are a leading digital innovation at the nexus of sport...
With recognition of the need for studying eSports in this interactive digital communication era, thi...
In our article, we analyse the ways audiences engage with Overwatch esports and construct their fan ...
As an emerging field of study, scholars have constantly compared esports and traditional sports to f...
Although there have been significant strides in terms of understanding motivations for esports parti...
abstract: The academic study of eSports, or professional competition through the medium of video gam...
Electronic sports (eSports), or competitive video gaming, is a type of sport that has recently expan...
Contemporary digital technologies have facilitated practices related to games whereby users often pr...
Aims: The purpose of this study is to investigate the pattern of consumer relationships between popu...
Esports, also known as electronic sports, is constantly growing in popularity, with top competitions...
Esports, or competitive gaming, has become a large market in the entertainment industry, with a tota...
abstract: As a relatively new industry in the sports business world, much on Esports consumer behavi...
abstract: This thesis project is designed to provide brands and prospective sponsors with informatio...