We present a Research through Design project that explores design opportunities and challenges of a personal visualization tool in artistic settings. The research process includes technical material exploration, an approach where state-of-the-art enabling techniques are examined to inspire artistic design decision-making. We propose three experiential qualities of such a tool: uniqueness, memorability, and aesthetics. They also serve as the heuristics throughout the design and evaluation process, aiming for meaningful user experience of personal visualization. Furthermore, we present how proceduralism democratizes user-generated content creation, how immersiveness improves the overall virtual experience, and how various computer graphics te...
An effective visualization can often give an insight into data that would otherwise be difficult to ...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
Designing for pleasurable and engaging product experiences requires an understanding of how users wi...
We present a Research through Design project that explores design opportunities and challenges of a ...
This Bachelor Thesis explored the potentials with graphic user interfaces through the methods partic...
Buying and viewing art has gone from being a traditionally physical experience to becoming digital. ...
One of the major problems in human computer interaction in a 3D virtual world is the extreme difficu...
The importance for businesses to adapt to the digital age should not be understated. The demand for ...
Game development involves both traditional software activities combined with creative work. As a res...
This paper discusses the use of participant-generated drawings as a user experience research method....
Game development involves both traditional software activities combined with creative work. As a res...
Creative artificial intelligence (AI) is often explored in terms of machine intelligence on a philos...
This scientific paper aims to study how one can create and use digital art through criticaldesign as...
I detta kandidatarbete undersöker vi hur projection mapping (projicering på en yta) kan användas för...
One method to create and work with personas is to abstract the user data into a character with a bac...
An effective visualization can often give an insight into data that would otherwise be difficult to ...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
Designing for pleasurable and engaging product experiences requires an understanding of how users wi...
We present a Research through Design project that explores design opportunities and challenges of a ...
This Bachelor Thesis explored the potentials with graphic user interfaces through the methods partic...
Buying and viewing art has gone from being a traditionally physical experience to becoming digital. ...
One of the major problems in human computer interaction in a 3D virtual world is the extreme difficu...
The importance for businesses to adapt to the digital age should not be understated. The demand for ...
Game development involves both traditional software activities combined with creative work. As a res...
This paper discusses the use of participant-generated drawings as a user experience research method....
Game development involves both traditional software activities combined with creative work. As a res...
Creative artificial intelligence (AI) is often explored in terms of machine intelligence on a philos...
This scientific paper aims to study how one can create and use digital art through criticaldesign as...
I detta kandidatarbete undersöker vi hur projection mapping (projicering på en yta) kan användas för...
One method to create and work with personas is to abstract the user data into a character with a bac...
An effective visualization can often give an insight into data that would otherwise be difficult to ...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
Designing for pleasurable and engaging product experiences requires an understanding of how users wi...