Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for training users through serious games (SGs). VR SGs allow people to train in emergency scenarios and improve their likelihood of survival in high-risk situations. Studies have shown that incorporating design elements such as wayfinding cues enhances the spatial knowledge of users in VR. However, the impact of these wayfinding cues on users’ psychological and psychometric behaviors needs thorough investigation. An SG was designed to investigate wayfinding cues’ psychological and psychometric effects on user-perceived experiences in an immersive VR environment. Thirty-nine participants experienced three variants of the VR SG using Oculus Rift- S...
This study analyzes walking interaction to enhance the immersion and minimize virtual reality (VR) s...
The recent release of the Oculus Rift, originally developed for entertainment applications, has re-i...
abstract: Virtual reality (VR) educational games are growing in demand, partly because of evidence f...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Abstract Background: Wayfinding has been adopted in several intense evacuation and navigation simul...
An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game me...
This research is concerned with wayfinding, one of the most basic interactions of 3D action-adventur...
Although Virtual Reality (VR) has been developed for a while, the last decade has seen a surge in it...
Although understanding wayfinding behaviour in complex buildings is important to ensure pedestrian s...
Abstract A key affordance of virtual reality is the capability of immersive VR to pr...
International audienceThe use of virtual reality in spatial cognition evaluation has been growing ra...
Immersive virtual environments are simulated locations that attempt to create a sense of presence, o...
International audienceAlthough immersive virtual environments have been used for years for training ...
This research explores the role of affect in the domain of human wayfinding by asking if increased m...
Virtual reality (VR) simulations provide increased feelings of presence and agency that could allow ...
This study analyzes walking interaction to enhance the immersion and minimize virtual reality (VR) s...
The recent release of the Oculus Rift, originally developed for entertainment applications, has re-i...
abstract: Virtual reality (VR) educational games are growing in demand, partly because of evidence f...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Abstract Background: Wayfinding has been adopted in several intense evacuation and navigation simul...
An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game me...
This research is concerned with wayfinding, one of the most basic interactions of 3D action-adventur...
Although Virtual Reality (VR) has been developed for a while, the last decade has seen a surge in it...
Although understanding wayfinding behaviour in complex buildings is important to ensure pedestrian s...
Abstract A key affordance of virtual reality is the capability of immersive VR to pr...
International audienceThe use of virtual reality in spatial cognition evaluation has been growing ra...
Immersive virtual environments are simulated locations that attempt to create a sense of presence, o...
International audienceAlthough immersive virtual environments have been used for years for training ...
This research explores the role of affect in the domain of human wayfinding by asking if increased m...
Virtual reality (VR) simulations provide increased feelings of presence and agency that could allow ...
This study analyzes walking interaction to enhance the immersion and minimize virtual reality (VR) s...
The recent release of the Oculus Rift, originally developed for entertainment applications, has re-i...
abstract: Virtual reality (VR) educational games are growing in demand, partly because of evidence f...