Introduction: In the past few years the interest about information and communication technologies has grown. Considering that the use of exergames is increasing, arousing the interest of the scientific community because of their innovative intervention’s strategies, it was considered important to study the effectiveness of it´s use in some aspects like balance and quality of live. Objective: To study (what is) the effectiveness of exergames intervention programs on outcomes like balance and quality of life along the life cycle. Methodology: The research was performed in the following databases: PUBMED, IEEE Xplore Database, CochraneLibrary, Cochrane Central Register of Controlled Trials (Clinical Trials) and Health Technology Assessment...
Exergames or active video games are video games with interfaces that require active involvement and ...
BackgroundDue to the appeal and recent technological advances of video games, the games have gained ...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...
Introduction: Active video games are an important parcel of our society. For many years this type of...
Object of study: elderly balance, cognitive function and quality of life through active video games....
Background: Although current research supports the use of active video games (AVGs) in rehabilitatio...
Introduction: In our society, the influence of technology is growing fast and its use occupies a lar...
There is enough evidence that, nowadays, the sedentary lifestyle is one of the major health problems...
The aim of this paper was to investigate the effect of commercial video games (VGs) in physical reha...
The aim of this study is to develop a systematic review on the relationship between the use of acti...
Yocheved Laufer, Gali Dar, Einat Kodesh Physical Therapy Department, Faculty of Social Welfare and H...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Copyright © 2014 Giovanni Morone et al. This is an open access article distributed under the Creativ...
Fulfilling a requirement for a Doctor of Physical Therapy Evidence Based Practice course, as well as...
Background: Due to the appeal and recent technological advances of video games, the games have gaine...
Exergames or active video games are video games with interfaces that require active involvement and ...
BackgroundDue to the appeal and recent technological advances of video games, the games have gained ...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...
Introduction: Active video games are an important parcel of our society. For many years this type of...
Object of study: elderly balance, cognitive function and quality of life through active video games....
Background: Although current research supports the use of active video games (AVGs) in rehabilitatio...
Introduction: In our society, the influence of technology is growing fast and its use occupies a lar...
There is enough evidence that, nowadays, the sedentary lifestyle is one of the major health problems...
The aim of this paper was to investigate the effect of commercial video games (VGs) in physical reha...
The aim of this study is to develop a systematic review on the relationship between the use of acti...
Yocheved Laufer, Gali Dar, Einat Kodesh Physical Therapy Department, Faculty of Social Welfare and H...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Copyright © 2014 Giovanni Morone et al. This is an open access article distributed under the Creativ...
Fulfilling a requirement for a Doctor of Physical Therapy Evidence Based Practice course, as well as...
Background: Due to the appeal and recent technological advances of video games, the games have gaine...
Exergames or active video games are video games with interfaces that require active involvement and ...
BackgroundDue to the appeal and recent technological advances of video games, the games have gained ...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...