International audienceMulti-Agent System (MAS) is an interesting way to create models and simulators and is widely used to model complex systems. As the complex systemcommunity tends to build up larger models to fully represent real systems, the need for computing power raise significantly. Thus MAS often lead to long computing intensive simulations. Parallelizing such a simulation is complex and it execution requires the access to large computing resources. In this paper, we present the adaptation of a MAS system, Sworm, to a Graphical Processing Unit.We show that such an adaptation can improve the performance of the simulator and advocate for a more wider use of the GPU in Agent Based Models in particular for simple agents
Agent Based Modelling (ABM) is an approach for modelling dynamic systems and studying complex and em...
These last years have seen the emergence of parallelism in many fields of computer science. This is ...
National audienceSimulating complex systems may require to handle a huge number of entities, raising...
International audienceMulti-Agent System (MAS) is an interesting way to create models and simulators...
International audienceMulti-Agent Systems (MAS) can be used to model systems where the global behavi...
Multi-Agent Based Simulations (MABS) represents a relevant solution for the engineering and the stud...
Part 5: Computational SystemsInternational audienceEven given today’s rich hardware platforms, compu...
La simulation multi-agent représente une solution pertinente pour l’ingénierie et l’étude des systèm...
Thesis (Master's)--University of Washington, 2012The current frameworks for Agent-Based Models (ABMs...
International audienceUsing Multi-Agent Based Simulation (MABS), computing resources requirements of...
An effective latency-hiding mechanism is presented in the parallelization of agent-based model simul...
Thesis (Master's)--University of Washington, 2018Agent-based models (ABMs) simulate the actions and ...
International audienceMulti-agent-based simulations (MABS) relies on modelling the behavior of indiv...
Abstract The huge number of cores existing in current Graphics Processor Units (GPUs) provides these...
International audienceGeneral-Purpose Computing on Graphics Units (GPGPU) is today recognized as a p...
Agent Based Modelling (ABM) is an approach for modelling dynamic systems and studying complex and em...
These last years have seen the emergence of parallelism in many fields of computer science. This is ...
National audienceSimulating complex systems may require to handle a huge number of entities, raising...
International audienceMulti-Agent System (MAS) is an interesting way to create models and simulators...
International audienceMulti-Agent Systems (MAS) can be used to model systems where the global behavi...
Multi-Agent Based Simulations (MABS) represents a relevant solution for the engineering and the stud...
Part 5: Computational SystemsInternational audienceEven given today’s rich hardware platforms, compu...
La simulation multi-agent représente une solution pertinente pour l’ingénierie et l’étude des systèm...
Thesis (Master's)--University of Washington, 2012The current frameworks for Agent-Based Models (ABMs...
International audienceUsing Multi-Agent Based Simulation (MABS), computing resources requirements of...
An effective latency-hiding mechanism is presented in the parallelization of agent-based model simul...
Thesis (Master's)--University of Washington, 2018Agent-based models (ABMs) simulate the actions and ...
International audienceMulti-agent-based simulations (MABS) relies on modelling the behavior of indiv...
Abstract The huge number of cores existing in current Graphics Processor Units (GPUs) provides these...
International audienceGeneral-Purpose Computing on Graphics Units (GPGPU) is today recognized as a p...
Agent Based Modelling (ABM) is an approach for modelling dynamic systems and studying complex and em...
These last years have seen the emergence of parallelism in many fields of computer science. This is ...
National audienceSimulating complex systems may require to handle a huge number of entities, raising...