An emerging requirement in multimedia applications over the Internet is the provisioning of synchronized play out of multimedia streams on all the ultimate receivers. Most multimedia applications use real-time transport protocol/real-time control protocol (RTP/RTCP) to transport multimedia data over the internet. Internet Protocol (IP) network incurs a loss and/or delay of media packets resulting in distortions at receivers that can be perceived by the user. These distortions need to be removed before data is presented to the end user. To handle such issues inter-stream and intra-stream synchronization algorithms were developed by the researcher using RTP/RTCP protocols. These schemes could not work under multicasting environment properly. ...
This paper presents a performance comparison between the single-stream and the multi-stream approach...
This memo outlines how RTP sessions are synchronised, and discusses how rapidly such synchronisation...
Synchronization is considered as a key issue in distributed multimedia systems. Synchronization prob...
An emerging requirement in multimedia applications over the Internet is the provisioning of synchron...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Abstract- Distributed media synchronization is of everincreasing importance in the wake of an expone...
Sychronization is considered as a key issue in distributed multimedia systems. In a real-time multim...
Nowadays, we are witnessing a transition from physical togetherness towards networked togetherness a...
[[abstract]]Many multimedia applications require guaranteed Quality of Service(QoS) in communication...
Abstract. We present a new single-rate multicast congestion control protocol aimed at the transmissi...
Real-time multimedia education is becoming an increasingly prevalent part of the Internet with the s...
[EN] Newer social multimedia applications, such as Social TV or networked multi-player games, enable...
this paper, we describe a mechanism for adaptive transmission of multimedia data, which is based on ...
Distributed multimedia systems are expected to be a crucial component of technology based informatio...
A new inter-client synchronization framework for one-to-many (i.e., multicast) media streaming is pr...
This paper presents a performance comparison between the single-stream and the multi-stream approach...
This memo outlines how RTP sessions are synchronised, and discusses how rapidly such synchronisation...
Synchronization is considered as a key issue in distributed multimedia systems. Synchronization prob...
An emerging requirement in multimedia applications over the Internet is the provisioning of synchron...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Abstract- Distributed media synchronization is of everincreasing importance in the wake of an expone...
Sychronization is considered as a key issue in distributed multimedia systems. In a real-time multim...
Nowadays, we are witnessing a transition from physical togetherness towards networked togetherness a...
[[abstract]]Many multimedia applications require guaranteed Quality of Service(QoS) in communication...
Abstract. We present a new single-rate multicast congestion control protocol aimed at the transmissi...
Real-time multimedia education is becoming an increasingly prevalent part of the Internet with the s...
[EN] Newer social multimedia applications, such as Social TV or networked multi-player games, enable...
this paper, we describe a mechanism for adaptive transmission of multimedia data, which is based on ...
Distributed multimedia systems are expected to be a crucial component of technology based informatio...
A new inter-client synchronization framework for one-to-many (i.e., multicast) media streaming is pr...
This paper presents a performance comparison between the single-stream and the multi-stream approach...
This memo outlines how RTP sessions are synchronised, and discusses how rapidly such synchronisation...
Synchronization is considered as a key issue in distributed multimedia systems. Synchronization prob...