This study uses means-end chain (MEC) techniques to examine the awareness, decision-making procedure, and personal values of the elderly with regard to virtual reality leisure activities. The results of the study show that elderly respondents value virtual reality leisure activities that are fun, safe, and easy. In terms of outcome benefits, elderly respondents value feeling physically and mentally healthy, firsthand experience, and satisfied curiosity. In value terms, elderly respondents hope that their chosen virtual reality leisure activities improve not only their relationships with others, but also their enjoyment, quality of life, and sense of belonging. The results show that, while consumers with different awarenesses of virtual real...
Research is often focused on understanding barriers to the use and adoption of technology to support...
Exergaming is a form of digital gaming requiring physical effort from the player. There has been a g...
Due to financial and mobility barriers, a majority of older adults living in collective dwellings ar...
This study uses means-end chain (MEC) techniques to examine the awareness, decision-making procedure...
In addition to medical care and health promotion, happiness, care and thoughtfulness associated with...
Despite the importance of analysing virtual reality (VR) technology acceptance by older adults and i...
The presence of advanced and affordable immersive technology has made available widespread applicati...
(in English) This diploma thesis is examining the ways of using immersive virtual reality with senio...
It is well documented that exergames are enjoyable to play and can significantly improve older adult...
This study investigated how older people perceive and experience virtual-reality-enhanced exercise. ...
Although virtual reality (VR) technology has been implemented as a tool to address the health issues...
There is an increasing need to find innovative activities to help the older population maintain a he...
Objective: We studied which games and underlying game mechanics are considered motivating by older a...
Background: This study explored the perceptions of older adults on the use of a custom built interac...
Background: Spending time in natural environments is beneficial for human health, but many older adu...
Research is often focused on understanding barriers to the use and adoption of technology to support...
Exergaming is a form of digital gaming requiring physical effort from the player. There has been a g...
Due to financial and mobility barriers, a majority of older adults living in collective dwellings ar...
This study uses means-end chain (MEC) techniques to examine the awareness, decision-making procedure...
In addition to medical care and health promotion, happiness, care and thoughtfulness associated with...
Despite the importance of analysing virtual reality (VR) technology acceptance by older adults and i...
The presence of advanced and affordable immersive technology has made available widespread applicati...
(in English) This diploma thesis is examining the ways of using immersive virtual reality with senio...
It is well documented that exergames are enjoyable to play and can significantly improve older adult...
This study investigated how older people perceive and experience virtual-reality-enhanced exercise. ...
Although virtual reality (VR) technology has been implemented as a tool to address the health issues...
There is an increasing need to find innovative activities to help the older population maintain a he...
Objective: We studied which games and underlying game mechanics are considered motivating by older a...
Background: This study explored the perceptions of older adults on the use of a custom built interac...
Background: Spending time in natural environments is beneficial for human health, but many older adu...
Research is often focused on understanding barriers to the use and adoption of technology to support...
Exergaming is a form of digital gaming requiring physical effort from the player. There has been a g...
Due to financial and mobility barriers, a majority of older adults living in collective dwellings ar...