The paper explores the potentialities of virtual reality (VR) to improve the learning process of mechanical product design. It is focused on the definition of a proper experimental VR-based set-up whose performance matches mechanical design learning purposes, such as assemblability and tolerances prescription. The method consists of two main activities: VR technologies benchmarking based on sensory feedback and evaluation of how VR tools impact on learning curves. In order to quantify the performance of the technol- ogy, an experimental protocol is defined and an testing plan is set. Evaluation parameters are divided into performance and usability metrics to distinguish between the cognitive and technical aspects of the learning process. Th...
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Tec...
Virtual reality technology has been adopted as a modern learning media in vocational education. Nowa...
Virtual Reality (VR) differs from computer animation in two distinct ways. Firstly, VR allows users ...
The paper explores the potentialities of virtual reality (VR) to improve the learning process of mec...
This study explores the potentialities of Virtual Reality for improving the learning process of mech...
This study explores the potentialities of Virtual Reality for improving the learning process of mech...
The promise of Virtual Reality in design environments is to facilitate the interaction with digital ...
The promise of Virtual Reality in design environments is to facilitate the interaction with digital ...
International audienceWith the recent development of virtual reality (VR) technology, a variety of n...
International audienceWith the recent development of virtual reality (VR) technology, a variety of n...
Virtual Reality (VR) has become an option to be used as a learning medium in engineering. A study of...
Virtual Reality (VR) has become an option to be used as a learning medium in engineering. A study of...
Virtual Reality (VR) has become an option to be used as a learning medium in engineering. A study of...
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Tec...
Education needs to change working life in order to improve and ensure the latest technology has been...
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Tec...
Virtual reality technology has been adopted as a modern learning media in vocational education. Nowa...
Virtual Reality (VR) differs from computer animation in two distinct ways. Firstly, VR allows users ...
The paper explores the potentialities of virtual reality (VR) to improve the learning process of mec...
This study explores the potentialities of Virtual Reality for improving the learning process of mech...
This study explores the potentialities of Virtual Reality for improving the learning process of mech...
The promise of Virtual Reality in design environments is to facilitate the interaction with digital ...
The promise of Virtual Reality in design environments is to facilitate the interaction with digital ...
International audienceWith the recent development of virtual reality (VR) technology, a variety of n...
International audienceWith the recent development of virtual reality (VR) technology, a variety of n...
Virtual Reality (VR) has become an option to be used as a learning medium in engineering. A study of...
Virtual Reality (VR) has become an option to be used as a learning medium in engineering. A study of...
Virtual Reality (VR) has become an option to be used as a learning medium in engineering. A study of...
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Tec...
Education needs to change working life in order to improve and ensure the latest technology has been...
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Tec...
Virtual reality technology has been adopted as a modern learning media in vocational education. Nowa...
Virtual Reality (VR) differs from computer animation in two distinct ways. Firstly, VR allows users ...