With the development of 3D displays, user’s eye fatigue has been an important issue when viewing these displays. There have been previous studies conducted on eye fatigue related to 3D display use, however, most of these have employed a limited number of modalities for measurements, such as electroencephalograms (EEGs), biomedical signals, and eye responses. In this paper, we propose a new assessment of eye fatigue related to 3D display use based on multimodal measurements. compared to previous works Our research is novel in the following four ways: first, to enhance the accuracy of assessment of eye fatigue, we measure EEG signals, eye blinking rate (BR), facial temperature (FT), and a subjective evaluation (SE) score before and after a us...
International audienceVisual discomfort is an important factor in determining QoE in 3DTV. It can be...
Prolonged focus on computer screens, tablets, e-readers, and cell phones – Video Display Terminals (...
This paper describes a real-time online prototype driver-fatigue monitor. It uses remotely located c...
With the rapid increase of 3-dimensional (3D) content, considerable research related to the 3D human...
Some people report visual discomfort when watching 3D displays. For both the objective measurement o...
The current stereoscopic 3D displays have several human-factor issues including visual-fatigue sympt...
comfort and fatigue when watching three-dimensional displays as measured by eye movement analysis Ed...
International audience3D has been one of the most important technologies of the last decade having a...
This research identifies methods of detecting signs of visual complaints associated with stereoscopi...
The use of stereoscopic display has increased in recent times, with a growing range of applications ...
comfort and fatigue when watching three-dimensional displays as measured by eye movement analysis Ed...
This study evaluates the progression of visual fatigue induced by visual display terminal (VDT) usin...
The eye blink rate, a major human physiological response, directly affects ocular diseases, such as ...
[[abstract]]Abstract As the growing popularity of Tablet PC and Smart Phone, these technology pro...
We propose mental fatigue measurement using a wearable eye detection system. The system is capable o...
International audienceVisual discomfort is an important factor in determining QoE in 3DTV. It can be...
Prolonged focus on computer screens, tablets, e-readers, and cell phones – Video Display Terminals (...
This paper describes a real-time online prototype driver-fatigue monitor. It uses remotely located c...
With the rapid increase of 3-dimensional (3D) content, considerable research related to the 3D human...
Some people report visual discomfort when watching 3D displays. For both the objective measurement o...
The current stereoscopic 3D displays have several human-factor issues including visual-fatigue sympt...
comfort and fatigue when watching three-dimensional displays as measured by eye movement analysis Ed...
International audience3D has been one of the most important technologies of the last decade having a...
This research identifies methods of detecting signs of visual complaints associated with stereoscopi...
The use of stereoscopic display has increased in recent times, with a growing range of applications ...
comfort and fatigue when watching three-dimensional displays as measured by eye movement analysis Ed...
This study evaluates the progression of visual fatigue induced by visual display terminal (VDT) usin...
The eye blink rate, a major human physiological response, directly affects ocular diseases, such as ...
[[abstract]]Abstract As the growing popularity of Tablet PC and Smart Phone, these technology pro...
We propose mental fatigue measurement using a wearable eye detection system. The system is capable o...
International audienceVisual discomfort is an important factor in determining QoE in 3DTV. It can be...
Prolonged focus on computer screens, tablets, e-readers, and cell phones – Video Display Terminals (...
This paper describes a real-time online prototype driver-fatigue monitor. It uses remotely located c...