Writing concurrent software is challenging, especially with low-level synchronization primitives such as threads or locks in shared memory environments. The actor model replaces implicit communication by an explicit message passing in a 'hared-nothing' paradigm. It applies to concurrency as well as distribution, but has not yet entered the native programming domain. This paper contributes the design of a native actor extension for C++, and the report on a software platform that implements our design for (a) concurrent, (b) distributed, and (c) heterogeneous hardware environments. GPGPU and embedded hardware components are integrated in a transparent way. Our software platform supports the development of scalable and efficient parallel softw...
We propose a novel algorithm for minimizing communication costs of multi-threaded and distributed ac...
ACT++ (Actors in C++) is a concurrent object-oriented language being designed for distributed real-t...
Nowadays, parallel processing is mandatory to improve application performances at all levels of the ...
Writing concurrent software is challenging, especially with low-level synchronization primitives suc...
The actor model of computation has gained significant popularity over the last decade. Its high leve...
The processing power of modern many core hardware such as graphics processing units (GPUs) or coproc...
The actor model of computation has gained significant popularity over the last decade. Its high leve...
The actor model of computation has been designed for a seamless support of concurrency and distribut...
The actor model of computation has been designed for a seamless support of concurrency and distribut...
GPU and multicore hardware architectures are commonly used in many different application areas to ac...
Parallel hardware makes concurrency mandatory for efficient program execution. However, writing conc...
We argue that the ability to model shared objects with changing local states, dynamic reconfigurab...
A foundational model of concurrency is developed in this thesis. We examine issues in the design of ...
GPU and multicore hardware architectures are commonly used in many different application areas to a...
: The Agha and Hewitt Actor model [1, 13, 14] is a natural extension of the object paradigm as we kn...
We propose a novel algorithm for minimizing communication costs of multi-threaded and distributed ac...
ACT++ (Actors in C++) is a concurrent object-oriented language being designed for distributed real-t...
Nowadays, parallel processing is mandatory to improve application performances at all levels of the ...
Writing concurrent software is challenging, especially with low-level synchronization primitives suc...
The actor model of computation has gained significant popularity over the last decade. Its high leve...
The processing power of modern many core hardware such as graphics processing units (GPUs) or coproc...
The actor model of computation has gained significant popularity over the last decade. Its high leve...
The actor model of computation has been designed for a seamless support of concurrency and distribut...
The actor model of computation has been designed for a seamless support of concurrency and distribut...
GPU and multicore hardware architectures are commonly used in many different application areas to ac...
Parallel hardware makes concurrency mandatory for efficient program execution. However, writing conc...
We argue that the ability to model shared objects with changing local states, dynamic reconfigurab...
A foundational model of concurrency is developed in this thesis. We examine issues in the design of ...
GPU and multicore hardware architectures are commonly used in many different application areas to a...
: The Agha and Hewitt Actor model [1, 13, 14] is a natural extension of the object paradigm as we kn...
We propose a novel algorithm for minimizing communication costs of multi-threaded and distributed ac...
ACT++ (Actors in C++) is a concurrent object-oriented language being designed for distributed real-t...
Nowadays, parallel processing is mandatory to improve application performances at all levels of the ...