Interactive multimedia is promoted as an effective and stimulating medium for learning science, but students do not always interact with multimedia as intended by the designers. We discuss students’ interactions with an interactive multimedia program segment about projectile motion in the context of long jumping. Qualitative data were collected using a video camera and split-screen recorder to record each student’s image, voice, and student–program interactions. Left to themselves, students’ interactions were superficial, but when asked to explain their observations of projectile motion illustrations, they were observed to retain common intuitive conceptions. Only following researcher intervention did students develop an awareness of abstr...
Abstract: Past research has shown that students with lower prior experience in a subject area benefi...
When students learn how a physical system works, does it help if they also learn how similar systems...
Purpose of this study was to determine the effect of using animated video media on student learning ...
This study investigates two secondary science classes using an interactive multimedia program that w...
Considered as a multidimensional construct, student engagement has been the focus of educational res...
Interactive multimedia development efforts on the study of physics. As a first step it needs to be o...
How can we help students to understand scientific explanations of cause-and-effect systems, such as ...
Digital learning material is associated with grand expectations among educational policy makers. Sev...
Interactive multimedia has the potential to create high quality learning environmentsthat actively e...
The use of interactive media integrating digital media and a structured digital environment make stu...
This paper discusses student and teacher perceptions of a new development in the use of the predict-...
The use of appropriate media is minimal in physics learning today, which impacts students' lack of m...
Educational and edutainment multimedia CD-ROMs, covering a diversity of topics, are on the increase....
Teaching of science has become more impressionable with the integration of technology. A small-scale...
Why is it that so many introductory physics students fail to grasp concepts and applications present...
Abstract: Past research has shown that students with lower prior experience in a subject area benefi...
When students learn how a physical system works, does it help if they also learn how similar systems...
Purpose of this study was to determine the effect of using animated video media on student learning ...
This study investigates two secondary science classes using an interactive multimedia program that w...
Considered as a multidimensional construct, student engagement has been the focus of educational res...
Interactive multimedia development efforts on the study of physics. As a first step it needs to be o...
How can we help students to understand scientific explanations of cause-and-effect systems, such as ...
Digital learning material is associated with grand expectations among educational policy makers. Sev...
Interactive multimedia has the potential to create high quality learning environmentsthat actively e...
The use of interactive media integrating digital media and a structured digital environment make stu...
This paper discusses student and teacher perceptions of a new development in the use of the predict-...
The use of appropriate media is minimal in physics learning today, which impacts students' lack of m...
Educational and edutainment multimedia CD-ROMs, covering a diversity of topics, are on the increase....
Teaching of science has become more impressionable with the integration of technology. A small-scale...
Why is it that so many introductory physics students fail to grasp concepts and applications present...
Abstract: Past research has shown that students with lower prior experience in a subject area benefi...
When students learn how a physical system works, does it help if they also learn how similar systems...
Purpose of this study was to determine the effect of using animated video media on student learning ...