Electronic sports as it is today, is a sector in full expansion. And which, in the future through the associated tools, will not only continue to attract young people, but also adults who are interested in the constaprevious upgrades in technology. This is why the study of introduction to e-sports: review on different topics, presents as an aim to establish the vision of e-Sportsfrom a psychologicalposture, communicative of physicalphysicalpreparation. For this purpose, a positivist posture is used, which is immersed in a quantitative approach, being of the documentary research type, having the same a descriptive level. For the data collection technique, the file was used, cas instruments the content file and the classification of the data ...
Introduction: Thank sto technological advances, various web services have been developed that promot...
El presente trabajo de investigación tiene como principal objetivo mostrar la relación entre los inf...
This article undertakes a historical discussion about the phenomenon of organized competitive digita...
Nowadays, video games have captured the attention of a varied public, no longer only young people co...
Este trabalho empreende uma discussão geral de base histórica e conceitos sobre o fenômeno do esport...
E-sports can be considered a current sporting phenomenon, as they have gone through several historic...
The new technologies had supposed a scientific world revolution. Science had adapted to a new resear...
Trabalho Final do Mestrado Integrado em Medicina apresentado à Faculdade de MedicinaOs desportos ele...
We are witnessing a new phenomenon problematically related to sports: eSports or electronic sports. ...
This article aims to control the contribution of studies in the field of Psychology, in the last fiv...
Introducción: a través de la historia, la cultura y tecnología han avanzado a gran escala, a consecu...
eSport has been growing in audience and number of players. However, there is a lack of studies on t...
Technology-assisted physical activity, known as exercise, requires participants to more or less beco...
A competição entre dois jogadores está na génese dos jogos digitais e é esse o fator que está no cen...
Stress and mental fatigue are in existence constantly in daily life, and decrease our productivity w...
Introduction: Thank sto technological advances, various web services have been developed that promot...
El presente trabajo de investigación tiene como principal objetivo mostrar la relación entre los inf...
This article undertakes a historical discussion about the phenomenon of organized competitive digita...
Nowadays, video games have captured the attention of a varied public, no longer only young people co...
Este trabalho empreende uma discussão geral de base histórica e conceitos sobre o fenômeno do esport...
E-sports can be considered a current sporting phenomenon, as they have gone through several historic...
The new technologies had supposed a scientific world revolution. Science had adapted to a new resear...
Trabalho Final do Mestrado Integrado em Medicina apresentado à Faculdade de MedicinaOs desportos ele...
We are witnessing a new phenomenon problematically related to sports: eSports or electronic sports. ...
This article aims to control the contribution of studies in the field of Psychology, in the last fiv...
Introducción: a través de la historia, la cultura y tecnología han avanzado a gran escala, a consecu...
eSport has been growing in audience and number of players. However, there is a lack of studies on t...
Technology-assisted physical activity, known as exercise, requires participants to more or less beco...
A competição entre dois jogadores está na génese dos jogos digitais e é esse o fator que está no cen...
Stress and mental fatigue are in existence constantly in daily life, and decrease our productivity w...
Introduction: Thank sto technological advances, various web services have been developed that promot...
El presente trabajo de investigación tiene como principal objetivo mostrar la relación entre los inf...
This article undertakes a historical discussion about the phenomenon of organized competitive digita...