"The Philosophy of Computer Games"An Interdisciplinary ConferenceReggio Emilia, Italy 25-27 January 2007[ http://game.unimore.it/game/Benvenuto.html ]Conference Venue:Department of Social, Quantitative and Cognitive SciencesUniversity of Modena and Reggio Emilia Viale A. Allegri 9, I-42100 Reggio Emilia, ItalyConference AimsThe purpose of the conference is to initiate an investigation into how current research on computer games touches upon philosophical issues. In line with this purpose, the conference is interdisciplinary, drawing together researchers from very diverse fields: philosophy, computer game-theory, semiotics, aesthetics, sociology, psychology, and anthropology.The conference is a collaboration between the Department of Philos...
International audienceThis paper analyzes the role played by the philosophies of technology in the d...
This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games ...
conferences (e.g. Games, Learning, & Society), print publications (e.g. Games & Culture), a...
"The Philosophy of Computer Games"An Interdisciplinary ConferenceReggio Emilia, Italy 25-27 January ...
International Conference: The Philosophy of Computer Games, Department of Arts and Media, European M...
The aim of this conference is to contribute to the development of discussions of philosophical prob...
We hereby invite scholars in any field of studies who take a professional interest in the philosophy...
Conference website: http://2011.gamephilosophy.org/Call for Papers: We hereby invite scholars in any...
Torill Elvira Mortensen: Perceiving Play. The Art and Study of Computer GamesTobias Bevc, Holger Zap...
Collection of 20 papers in the domain of the humanities, social sciences, and logics given at the in...
International audienceThis is the second book that appears as a product of the multi-disciplinary pr...
This is the second book that appears as a product of the multi-disciplinary project ``Games, Acti...
Philosophical games are games designed to invite players to think philosophically within (and about)...
A short, speculative account of the state of play in the formation of a discipline or field of compu...
Processes of gamification of society have been researching by many scientists. The phenomenon of gam...
International audienceThis paper analyzes the role played by the philosophies of technology in the d...
This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games ...
conferences (e.g. Games, Learning, & Society), print publications (e.g. Games & Culture), a...
"The Philosophy of Computer Games"An Interdisciplinary ConferenceReggio Emilia, Italy 25-27 January ...
International Conference: The Philosophy of Computer Games, Department of Arts and Media, European M...
The aim of this conference is to contribute to the development of discussions of philosophical prob...
We hereby invite scholars in any field of studies who take a professional interest in the philosophy...
Conference website: http://2011.gamephilosophy.org/Call for Papers: We hereby invite scholars in any...
Torill Elvira Mortensen: Perceiving Play. The Art and Study of Computer GamesTobias Bevc, Holger Zap...
Collection of 20 papers in the domain of the humanities, social sciences, and logics given at the in...
International audienceThis is the second book that appears as a product of the multi-disciplinary pr...
This is the second book that appears as a product of the multi-disciplinary project ``Games, Acti...
Philosophical games are games designed to invite players to think philosophically within (and about)...
A short, speculative account of the state of play in the formation of a discipline or field of compu...
Processes of gamification of society have been researching by many scientists. The phenomenon of gam...
International audienceThis paper analyzes the role played by the philosophies of technology in the d...
This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games ...
conferences (e.g. Games, Learning, & Society), print publications (e.g. Games & Culture), a...