The low problem-solving skills of students and the lack of ability of students to apply the physics concepts they have learned in real life have encouraged researchers to develop electronic teaching materials containing traditional South Kalimantan games. This research is expected to be able to obtain valid, practical, and effective electronic teaching materials so that they are feasible and can be applied in training students' problem-solving skills. This study uses the ADDIE model and includes the type of research and development (R&D). The development was carried out in a field test at SMA N 6 Banjarmasin. Data collection is done using validation instruments, learning implementation sheets, and learning outcomes tests that are combin...
This study aims to describe the preliminary analysis on the development of game media and see the st...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
The students still have a limited understanding of science learning, particularly the topic of food ...
Indonesia is a country rich in cultural diversity that is spread in every region, one of which is t...
In Malaysia, most of the teachers are still using traditional teaching approach to teach physics in ...
This research is to develop Role Play Game (RPG) learning media to improve students' problem-solving...
Physics is part of the natural sciences which plays an essential role in life. Learning physics must...
Monotonous mathematics problems drilling makes students bored. A new breakthrough in delivering the ...
This study is research of development of physics education game application. This study has two pur...
This study compared the effects of game-based learning and textbook on students achievement. A probl...
This research is a research and development with the ADDIE model. In the media and material validati...
This study is the research of the development of physics education game application. This study has ...
The purpose of this study is to develop a web-based learning game media to improve problem-solving s...
Games are one of the entertainments that are often and in demand by many children, especially those ...
Learning in the 21st century emphasize on development of higher order thinking skills such as proble...
This study aims to describe the preliminary analysis on the development of game media and see the st...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
The students still have a limited understanding of science learning, particularly the topic of food ...
Indonesia is a country rich in cultural diversity that is spread in every region, one of which is t...
In Malaysia, most of the teachers are still using traditional teaching approach to teach physics in ...
This research is to develop Role Play Game (RPG) learning media to improve students' problem-solving...
Physics is part of the natural sciences which plays an essential role in life. Learning physics must...
Monotonous mathematics problems drilling makes students bored. A new breakthrough in delivering the ...
This study is research of development of physics education game application. This study has two pur...
This study compared the effects of game-based learning and textbook on students achievement. A probl...
This research is a research and development with the ADDIE model. In the media and material validati...
This study is the research of the development of physics education game application. This study has ...
The purpose of this study is to develop a web-based learning game media to improve problem-solving s...
Games are one of the entertainments that are often and in demand by many children, especially those ...
Learning in the 21st century emphasize on development of higher order thinking skills such as proble...
This study aims to describe the preliminary analysis on the development of game media and see the st...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
The students still have a limited understanding of science learning, particularly the topic of food ...