This work is aimed at extending the standard dynamic movement primitives (DMP) framework to adapt to real-time changes in the task execution time while preserving its style characteristics. We propose an alternative polynomial canonical system and an adaptive law allowing a higher degree of control over the execution time. The extended framework has a potential application in robotic manipulation tasks that involve moving objects demanding real-time control over the task execution time. The existing methods require a computationally expensive forward simulation of DMP at every time step which makes it undesirable for integration in realtime control systems. To address this deficiency, the behaviour of the canonical system has been adapted a...
The generation of complex movement patterns, in particular in cases where one needs to smoothly and ...
In this work, we address temporal stabilization of generated movements in autonomous robotics. We f...
Performing manipulation tasks interactively in real environments requires a high degree of accuracy ...
This work is aimed at extending the standard dynamic movement primitives (DMP) framework to adapt to...
Dynamic Movement Primitives (DMPs) provide a means for parameterizing point-to-point motion. They ha...
In this work, we propose an augmentation to the Dynamic Movement Primitives (DMP) framework which al...
This paper discusses a comprehensive framework for modular motor control based on a recently develop...
The framework of Dynamical Movement Primitives (DMPs) has become a popular method for trajectory gen...
In this paper, it is shown that temporally coupled dynamical movement primitives (DMPs), used to mod...
The concept of dynamical movement primitives (DMPs) has become popular for modeling of motion, commo...
We present a generic framework that allows learning non- linear dynamics of motion in manipulation t...
Dynamic Movement Primitives (DMPs) is a framework for learning a point-to-point trajectory from a de...
AbstractThe problem of movement coordination in large DoF (Degree of Freedom) robots is complex due ...
Scientists have been working on making robots act like human beings for decades. Therefore, how to i...
Dual-arm robot manipulation is applicable to many domains, such as industrial, medical, and home ser...
The generation of complex movement patterns, in particular in cases where one needs to smoothly and ...
In this work, we address temporal stabilization of generated movements in autonomous robotics. We f...
Performing manipulation tasks interactively in real environments requires a high degree of accuracy ...
This work is aimed at extending the standard dynamic movement primitives (DMP) framework to adapt to...
Dynamic Movement Primitives (DMPs) provide a means for parameterizing point-to-point motion. They ha...
In this work, we propose an augmentation to the Dynamic Movement Primitives (DMP) framework which al...
This paper discusses a comprehensive framework for modular motor control based on a recently develop...
The framework of Dynamical Movement Primitives (DMPs) has become a popular method for trajectory gen...
In this paper, it is shown that temporally coupled dynamical movement primitives (DMPs), used to mod...
The concept of dynamical movement primitives (DMPs) has become popular for modeling of motion, commo...
We present a generic framework that allows learning non- linear dynamics of motion in manipulation t...
Dynamic Movement Primitives (DMPs) is a framework for learning a point-to-point trajectory from a de...
AbstractThe problem of movement coordination in large DoF (Degree of Freedom) robots is complex due ...
Scientists have been working on making robots act like human beings for decades. Therefore, how to i...
Dual-arm robot manipulation is applicable to many domains, such as industrial, medical, and home ser...
The generation of complex movement patterns, in particular in cases where one needs to smoothly and ...
In this work, we address temporal stabilization of generated movements in autonomous robotics. We f...
Performing manipulation tasks interactively in real environments requires a high degree of accuracy ...