This paper explores the use of multi-touch interaction in a 3D training environment as a way to enhance learning of sensorimotor skills as well as procedural knowledge. We present a between subjects experiment with 36 participants distributed into 3 groups that use multi-touch interaction, interaction with the physical apparatus, and a control group using basic mouse-based interaction. A post-training test carried out 3 days later evaluated performance in conducting the real world task from memory. Results show that the multitouch interaction and the real world groups had significantly better performance scores than the mouse interaction group, with no significant difference between multi-touch and real world groups. Our results demonstrate...
Le Multitouch est le mode d'interaction homme-machine qui nous permet de contrôler nos smartphones e...
Abstract The increase in availability of multi-touch devices has motivated us to consider interactio...
In this paper we examine two methods for using relative contact size as an interaction technique for...
This paper explores the use of multi-touch interaction in a 3D training environment as a way to enha...
This paper explores the use of multi-touch interaction in a 3D training environment as a way to enha...
Multi-touch interaction has the potential to be an important input method for realistic training in ...
In this paper, we review past empirical research studies on the use of tactile precision in three di...
Although multi-touch interaction in 2D has become widespread on mobile devices, intuitive ways to in...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...
Abstract. Two-handed, multi-touch surface computing provides a scope for interactions that are close...
Abstract—The increase in availability of multi-touch devices has motivated us to consider interactio...
Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) mo...
International audienceWe evaluate the performance and usability of mouse-based, touch-based, and tan...
The present study investigated the effects of force feedback in relation to tool use on the multisen...
Multitouch is the mode of human-computer interaction that allows us to control our smartphones and t...
Le Multitouch est le mode d'interaction homme-machine qui nous permet de contrôler nos smartphones e...
Abstract The increase in availability of multi-touch devices has motivated us to consider interactio...
In this paper we examine two methods for using relative contact size as an interaction technique for...
This paper explores the use of multi-touch interaction in a 3D training environment as a way to enha...
This paper explores the use of multi-touch interaction in a 3D training environment as a way to enha...
Multi-touch interaction has the potential to be an important input method for realistic training in ...
In this paper, we review past empirical research studies on the use of tactile precision in three di...
Although multi-touch interaction in 2D has become widespread on mobile devices, intuitive ways to in...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...
Abstract. Two-handed, multi-touch surface computing provides a scope for interactions that are close...
Abstract—The increase in availability of multi-touch devices has motivated us to consider interactio...
Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) mo...
International audienceWe evaluate the performance and usability of mouse-based, touch-based, and tan...
The present study investigated the effects of force feedback in relation to tool use on the multisen...
Multitouch is the mode of human-computer interaction that allows us to control our smartphones and t...
Le Multitouch est le mode d'interaction homme-machine qui nous permet de contrôler nos smartphones e...
Abstract The increase in availability of multi-touch devices has motivated us to consider interactio...
In this paper we examine two methods for using relative contact size as an interaction technique for...