Even seemingly simple systems can produce complex dynamics, which leads management professionals to develop tools for training, monitoring, and improving performance. Management simulators provide useful insights about human behavior and interactions, while computational and informational decision support tools offer opportunities to reduce inconsistencies, errors, and non-optimal human choices, particularly for complex systems that involve multiple decision makers, uncertainty, variability, and time. We use the context of a popular management simulator that teaches students about the bullwhip effect (i.e., the beer distribution game) to explore an integrated decision analytic, control theory, and system dynamics approach to the game that r...
In this paper, we examine the evolution of strategies in the Beer Distribution Game (BDG). This is a...
General Game Playing is a field of research where artificially intelligent systems (agents) are desi...
In many games and other processes, participants can choose to intervene in some way that does not fo...
Even seemingly simple systems can produce complex dynamics, which leads management professionals to ...
The supply chain, impacted by production strategies and stock-up or addendum policies, often causes ...
The current doctoral thesis is comprised of three distinct papers with a unifying theme of studying ...
A supply-chain is a series of connected stock management structures. Therefore, the structure of a s...
Since the early 1960s, the Beer Distribution Game (BDG) has been used to characterize the various in...
Humans have several exceptional abilities, one of which is the perceptual tasks of the visual sense....
This paper has two goals: The first is to present a computerized version of “Beer Game” originally d...
Business game users, during the their game's run are often asked questions about the decisions to be...
While educators teach their students about decision making in complex environments, managers have to...
The present study is a variation of an earlier study by Green and Faria (1995) that examined the con...
An agent is generally defined as an entity capable of perceiving its environment and accomplishing a...
Abstract. While educators teach their students about decision making in complex environments, manage...
In this paper, we examine the evolution of strategies in the Beer Distribution Game (BDG). This is a...
General Game Playing is a field of research where artificially intelligent systems (agents) are desi...
In many games and other processes, participants can choose to intervene in some way that does not fo...
Even seemingly simple systems can produce complex dynamics, which leads management professionals to ...
The supply chain, impacted by production strategies and stock-up or addendum policies, often causes ...
The current doctoral thesis is comprised of three distinct papers with a unifying theme of studying ...
A supply-chain is a series of connected stock management structures. Therefore, the structure of a s...
Since the early 1960s, the Beer Distribution Game (BDG) has been used to characterize the various in...
Humans have several exceptional abilities, one of which is the perceptual tasks of the visual sense....
This paper has two goals: The first is to present a computerized version of “Beer Game” originally d...
Business game users, during the their game's run are often asked questions about the decisions to be...
While educators teach their students about decision making in complex environments, managers have to...
The present study is a variation of an earlier study by Green and Faria (1995) that examined the con...
An agent is generally defined as an entity capable of perceiving its environment and accomplishing a...
Abstract. While educators teach their students about decision making in complex environments, manage...
In this paper, we examine the evolution of strategies in the Beer Distribution Game (BDG). This is a...
General Game Playing is a field of research where artificially intelligent systems (agents) are desi...
In many games and other processes, participants can choose to intervene in some way that does not fo...