Though there is much research on physically-based animation of soft bodies, simulating soft body objects in real-time remains challenging problem. This paper presents an algorithm for simulating leaking effects in real-time soft body simulations where fast calculation is priority. To simulate leaking effects in a soft body, geometrical cases of broken springs are defined and an algorithm rearranges the topology of neighbors in which the broken springs are connected. Then, internal forces are applied to surface points to model the leaking effect and deform the soft body. Experiments show that the soft body objects with leaking effects can be realistically simulated at interactive speeds on common hardware. © 2008 IEEE
International audienceData driven models of human poses and soft-tissue deformations can produce ver...
Virtual reality based surgery simulation is expected to provide benefits in many aspects of surgical...
Interactive rigid body simulation is an important part of many modern computer tools, which no autho...
Though there is much research on physically-based animation of soft bodies, simulating soft body obj...
SIMPLE computational model of soft body animation in two and three dimensions is introduced. The mod...
Abstract: This paper presents a mass-spring model for real-time simulation of a deformable human bod...
As graphics and simulations become more realistic, techniques for approximating soft body objects, t...
In this paper, we propose a method to simulate soft bodies by using gravitational force, spring and ...
More and more of the world around us is simulated by computers. These simulations are performed at d...
Soft-body models represent elastic deformable objects in a virtual environment, which makes them par...
This thesis presents a novel approach for creating deformable object animations. A deformable object...
Soft bodies are the models in which the bodies deform during animated frames depending on the intera...
The implicit approach can be used to efficiently model realistically deformable objects for large co...
This paper introduces volume springs that provide the volume effect to a surface model when it is de...
Motivated by existing models used for soft body simulation which are rather complex to implement, we...
International audienceData driven models of human poses and soft-tissue deformations can produce ver...
Virtual reality based surgery simulation is expected to provide benefits in many aspects of surgical...
Interactive rigid body simulation is an important part of many modern computer tools, which no autho...
Though there is much research on physically-based animation of soft bodies, simulating soft body obj...
SIMPLE computational model of soft body animation in two and three dimensions is introduced. The mod...
Abstract: This paper presents a mass-spring model for real-time simulation of a deformable human bod...
As graphics and simulations become more realistic, techniques for approximating soft body objects, t...
In this paper, we propose a method to simulate soft bodies by using gravitational force, spring and ...
More and more of the world around us is simulated by computers. These simulations are performed at d...
Soft-body models represent elastic deformable objects in a virtual environment, which makes them par...
This thesis presents a novel approach for creating deformable object animations. A deformable object...
Soft bodies are the models in which the bodies deform during animated frames depending on the intera...
The implicit approach can be used to efficiently model realistically deformable objects for large co...
This paper introduces volume springs that provide the volume effect to a surface model when it is de...
Motivated by existing models used for soft body simulation which are rather complex to implement, we...
International audienceData driven models of human poses and soft-tissue deformations can produce ver...
Virtual reality based surgery simulation is expected to provide benefits in many aspects of surgical...
Interactive rigid body simulation is an important part of many modern computer tools, which no autho...