Smell is a key human sense which can significantly effect our perception of an environment. Although, typically not as developed as our other senses, the presence of a pleasant or unpleasant smell can alter the way we view a scene. Such a cross-modal effect can be substantial with parts of a scene literally going unnoticed as the smell dominates our senses. This paper investigates the cross-modal affect on the perception of the real-time animation of a field of grass in the presence of the smell of cut-grass. Rendering the high level of detail of a close-up view of a field of grass is computationally very demanding. In the real world the smell of grass would be present, and especially strong if the grass had just been cut, for example in pr...
The smellscape is the olfactory environment as perceived and understood, consisting of odours and sc...
Due to technical advances, multisensory technologies have gained traction in the research and develo...
The present study aimed to investigate whether the perception of still scenes in a virtual environme...
Visual perception is becoming increasingly important in computer graphics. Research on human visual ...
Our brain constantly combines multisensory information from our surrounding environment. Odors for i...
© 2017 The Authors & 2017 The Eurographics Association and John Wiley & Sons Ltd. Published by J...
Accurate simulation of all the senses in virtual environments is a computationally expensive task. V...
Accurate simulation of all the senses in virtual environments is a computationally expensive task. V...
Multisensory contributions to perception are well studied, but their underlying brain mechanisms are...
In this thesis the usage of smell as a medium enhancing synesthetic perception is discussed. Common...
The ocular-centric approach predominant in the field of design, particularly textile and spatial des...
The computer graphics industry is constantly demanding more realistic images and animations. Howeve...
This study investigated the effect of odour on multisensory environmental evaluations of road traffi...
A major challenge in generating high-fidelity virtual environments for use in Virtual Reality (VR) i...
Immersive environments provide a computer generated virtual reality for their users. They are applie...
The smellscape is the olfactory environment as perceived and understood, consisting of odours and sc...
Due to technical advances, multisensory technologies have gained traction in the research and develo...
The present study aimed to investigate whether the perception of still scenes in a virtual environme...
Visual perception is becoming increasingly important in computer graphics. Research on human visual ...
Our brain constantly combines multisensory information from our surrounding environment. Odors for i...
© 2017 The Authors & 2017 The Eurographics Association and John Wiley & Sons Ltd. Published by J...
Accurate simulation of all the senses in virtual environments is a computationally expensive task. V...
Accurate simulation of all the senses in virtual environments is a computationally expensive task. V...
Multisensory contributions to perception are well studied, but their underlying brain mechanisms are...
In this thesis the usage of smell as a medium enhancing synesthetic perception is discussed. Common...
The ocular-centric approach predominant in the field of design, particularly textile and spatial des...
The computer graphics industry is constantly demanding more realistic images and animations. Howeve...
This study investigated the effect of odour on multisensory environmental evaluations of road traffi...
A major challenge in generating high-fidelity virtual environments for use in Virtual Reality (VR) i...
Immersive environments provide a computer generated virtual reality for their users. They are applie...
The smellscape is the olfactory environment as perceived and understood, consisting of odours and sc...
Due to technical advances, multisensory technologies have gained traction in the research and develo...
The present study aimed to investigate whether the perception of still scenes in a virtual environme...