As the realism in games continues to increase, through improvements in graphics and 3D engines, more focus is placed on the behavior of the simulated agents that inhabit the simulated worlds. The agents in modern video games must become more life-like in order to seem to belong in the environments they are portrayed in. Many modern artificial intelligence approaches achieve a high level of realism but this is accomplished through significant developer time spent scripting the behaviors of the Non-Playable Characters or NPC\u27s. These agents will behave in a believable fashion in the scenarios they have been programmed for, but do not have the ability to adapt to new situations. In this paper we introduce a modularized, real-time evolution ...
Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount...
A major goal for AI is to allow users to interact with agents that learn in real time, making new ki...
Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount...
As the realism in games continues to increase, through improvements in graphics and 3D engines, more...
Abstract- Real-time learning is the process of an artificial intelligence agent learning behavior(s)...
This file was last viewed in Microsoft Edge.Neural networks have been widely used for their ability ...
Game playing has long been a central topic in artificial intelligence. Whereas early research focuse...
Intelligent virtual characters play an important role in creating an engaging player experience in m...
Abstract- AI in computer games has been highlighted in recent, but manual works for designing the AI...
Creating software-controlled agents in videogames who can learn and adapt to player behavior is a di...
Real-time learning is the process of an artificial intelligence agent learning behavior(s) at the sa...
While neuroevolution has been used successfully to discover effective control policies for intellige...
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces ...
While neuroevolution has been used successfully to discover effective control policies for intellige...
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces ...
Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount...
A major goal for AI is to allow users to interact with agents that learn in real time, making new ki...
Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount...
As the realism in games continues to increase, through improvements in graphics and 3D engines, more...
Abstract- Real-time learning is the process of an artificial intelligence agent learning behavior(s)...
This file was last viewed in Microsoft Edge.Neural networks have been widely used for their ability ...
Game playing has long been a central topic in artificial intelligence. Whereas early research focuse...
Intelligent virtual characters play an important role in creating an engaging player experience in m...
Abstract- AI in computer games has been highlighted in recent, but manual works for designing the AI...
Creating software-controlled agents in videogames who can learn and adapt to player behavior is a di...
Real-time learning is the process of an artificial intelligence agent learning behavior(s) at the sa...
While neuroevolution has been used successfully to discover effective control policies for intellige...
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces ...
While neuroevolution has been used successfully to discover effective control policies for intellige...
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces ...
Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount...
A major goal for AI is to allow users to interact with agents that learn in real time, making new ki...
Games are good test-beds to evaluate AI methodologies. In recent years, there has been a vast amount...