Modern simulation and training applications often require visualization of large scenes with many complex objects. However, this places prohibitive requirements on graphics hardware. For example, while methods for rendering near photo-realistic vegetation scenes have been described in the literature, they require minutes of computation. In this paper we present scene and level of detail management (LOD) techniques for achieving interactive frame rates for a forest walk-through. The framework selects the LOD based on object visibility, in addition to projected size. Moreover, visibility is calculated at runtime so we can support dynamic scene modification, such as interactively altered trees due to wind, explosions or fire. We also introduce...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
Modeling and visualization of natural and realistic outdoor ecosystems like forests or meadows remai...
Modern simulation and training applications often require visualization of large scenes with many co...
Rendering large scenes with many complex objects places prohibitive requirements on modern graphics ...
We present a level of detail (LOD) method designed for tree branches. It can be combined with method...
The work aims to render real-time forest with lighting. Detailed tree models created by professional...
this paper we describe a visibility-based level of detail (LOD) selection method, along with a hiera...
International audienceWe present a prototype of a forest in which a video game player can move and i...
International audienceForests are crucial for scene realism in applications such as flight simulator...
A-09-19International audiencePlants are important objects in virtual environments. High complexity o...
Plants are important objects in virtual environments. High complexity of shape structure is found in...
This thesis introduces a method for fast rendering of a forest scenery in real-time. The subject of ...
To render outdoor scenes with lots of vegetation in real time is a big challenge. This problem has i...
Abstract—Real-time rendering of vegetation is currently a problem in need of a solution. The lack of...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
Modeling and visualization of natural and realistic outdoor ecosystems like forests or meadows remai...
Modern simulation and training applications often require visualization of large scenes with many co...
Rendering large scenes with many complex objects places prohibitive requirements on modern graphics ...
We present a level of detail (LOD) method designed for tree branches. It can be combined with method...
The work aims to render real-time forest with lighting. Detailed tree models created by professional...
this paper we describe a visibility-based level of detail (LOD) selection method, along with a hiera...
International audienceWe present a prototype of a forest in which a video game player can move and i...
International audienceForests are crucial for scene realism in applications such as flight simulator...
A-09-19International audiencePlants are important objects in virtual environments. High complexity o...
Plants are important objects in virtual environments. High complexity of shape structure is found in...
This thesis introduces a method for fast rendering of a forest scenery in real-time. The subject of ...
To render outdoor scenes with lots of vegetation in real time is a big challenge. This problem has i...
Abstract—Real-time rendering of vegetation is currently a problem in need of a solution. The lack of...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
Modeling and visualization of natural and realistic outdoor ecosystems like forests or meadows remai...