The present article discusses video game simulation applied to research on driving a car. It presents an investigation into the ocular movements and perceptual aspects of the research subjects on their interactions in the experimental condition. Investigations into how interactions occur in this interface are important for the development of research. From the perspective of neuroergonomics, the objective was to investigate the opinion of the participants on usability, risk, and visual attention and to register the ocular movements necessary to control the vehicle in order to complement analyzes of the reported opinions. In neuroergonomics, applying simultaneous methods of analysis, especially able to explore brain activity such as through ...
Action games are controversial and discussed, at the same time they fascinate players all over the w...
Objective: We aimed to develop and test a new dynamic measure of transient changes to the useful fie...
Technological developments have led to increased visual fidelity of driving simulators. However, sim...
The present article discusses video game simulation applied to research on driving a car. It present...
International audienceA central question in cognitive sciences is how behaviors adapted to the situa...
The aims of the study were to investigate the effects of race gaming experience in playing racing vi...
Driving simulators provide researchers with a flexible, controllable, safe, and economical tool for ...
The present study explores the way eleven commercial racing-videogames simulate the driving experien...
A common limitation in human factors research is that vehicle simulators often lack perceptual fidel...
Eye-tracking has been widely used for decades in vision research, language, and usability. In the ar...
Drivers fix their gaze where they are planning to go. It is considered that steering is based on opt...
Differences in eye movement patterns are often found when comparing passive viewing paradigms to act...
Short abstract The paper proposes a method to process eye-tracking data to get a comprehensive unde...
Risk perception and distribution of visual attention while driving are crucial elements for acciden...
Funding: EPSRC DTGResearch into driving skill, particularly of hazard perception, often involves stu...
Action games are controversial and discussed, at the same time they fascinate players all over the w...
Objective: We aimed to develop and test a new dynamic measure of transient changes to the useful fie...
Technological developments have led to increased visual fidelity of driving simulators. However, sim...
The present article discusses video game simulation applied to research on driving a car. It present...
International audienceA central question in cognitive sciences is how behaviors adapted to the situa...
The aims of the study were to investigate the effects of race gaming experience in playing racing vi...
Driving simulators provide researchers with a flexible, controllable, safe, and economical tool for ...
The present study explores the way eleven commercial racing-videogames simulate the driving experien...
A common limitation in human factors research is that vehicle simulators often lack perceptual fidel...
Eye-tracking has been widely used for decades in vision research, language, and usability. In the ar...
Drivers fix their gaze where they are planning to go. It is considered that steering is based on opt...
Differences in eye movement patterns are often found when comparing passive viewing paradigms to act...
Short abstract The paper proposes a method to process eye-tracking data to get a comprehensive unde...
Risk perception and distribution of visual attention while driving are crucial elements for acciden...
Funding: EPSRC DTGResearch into driving skill, particularly of hazard perception, often involves stu...
Action games are controversial and discussed, at the same time they fascinate players all over the w...
Objective: We aimed to develop and test a new dynamic measure of transient changes to the useful fie...
Technological developments have led to increased visual fidelity of driving simulators. However, sim...